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Requesting a Trigger Fix:

Discussion in 'Map Development' started by Nydedrigan, Oct 31, 2005.

  1. Nydedrigan

    Nydedrigan

    Joined:
    Oct 4, 2005
    Messages:
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    Event-
    Unit - A unit Begins an upgrade

    Conditon-
    (Mana of (Triggering unit)) Less than or equal to 499.00

    Action-
    Unit - Order (Triggering unit) to Cancel

    I am trying to make it so that a building called "Village" to not upgrade to another building (but it does anyways). Some reason this trigger does not fire up.
     
  2. Modeler

    Modeler

    Joined:
    Aug 27, 2004
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    If you're using meta-morph abilities, it wont cancel quick enough. Instead make the whole thing triggered:

    Event
    Unit - Begins upgrade

    Condition
    null

    actions
    if(Mana of (upgrading unit) <= 500)
    then
    DoNothing()
    else
    replace unit - blah blah, blah blah
    endif


    Sorry, didint have time to get the actual code, but you get the point yes?
     
  3. Nydedrigan

    Nydedrigan

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    Okay, the trigger works, but now I can't upgrade when I have 500 mana.

    The trigger is set to not allow the upgrade if its lower than 500 mana, if the building is 500, then it should be allowed to upgrade but it does not.
     
  4. Los_Tacos

    Los_Tacos

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    Aug 5, 2005
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    Make it less than, not less than or equal to.