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Share your trigger, so we can inspect your work so far.
I wouldn't do this with triggers for an upgrade - i would use an ability (like the life regeneration of the fountain of regeneration) that depends on an upgrade. Set life regeneration to zero and for the visual effect, use your attachment. Like this, you only need one model.
(Current research level of Iron Forged Swords for Player 1 (Red)) Equal to 1
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Special Effect - Create a special effect attached to the left hand of (Picked unit) using Abilities\Weapons\GlaiveMissile\GlaiveMissile.mdl)
(Current research level of Iron Forged Swords for Player 1 (Red)) Equal to 1
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Footman) and do (Special Effect - Create a special effect attached to the left hand of (Picked unit) using Abilities\Weapons\GlaiveMissile\GlaiveMissile.mdl)
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