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How do you make a trigger for example if the hero has ring of protection +1 and buy the same item to (upgrade)remove the two and give ring of protection +2?
You have to loop through the Hero's inventory and have relevant filters to give them the upgrade. So if use a for loop, and you find two ring of protections, then remove the items and give Hero upgraded ring. It gets a bit complicated when you have multiple item recipes, so I suggest you either use an Item Stacking system or an Item Recipe system in the resource section.
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