- Joined
- Aug 5, 2005
- Messages
- 218
More intense, skill reliant, and technical than oldschool Dodgeball. Each hero gets special abilities. Barriers to take cover behind. 10 seconds of invulnerability after revive (no corpse camping), and much more, also more user-friendly.
Tauren: Heat-Seeking Ball
Skeletal Grunt: Construct barrier
Pandaren: Flame Ball/Drunken Haze
Demolisher: Multi Throw
Mountain King: Power Throw
Warden: Blink/Evoke Ball
Blademaster: Wind Walk
Paladin: Slam/Divine Shield
Tauren: Heat-Seeking Ball
Skeletal Grunt: Construct barrier
Pandaren: Flame Ball/Drunken Haze
Demolisher: Multi Throw
Mountain King: Power Throw
Warden: Blink/Evoke Ball
Blademaster: Wind Walk
Paladin: Slam/Divine Shield