Hi there,
I'm currently making a cinematic in which a group of units (in this case NE huntresses, archers, wisps and a warden) move through the desert at a slow pace with a group of uprooted ancients.
I'm trying to get them all to move at the same speed so that the units do not leave the ancients behind.
So after ordering the units to move off across the desert to a region on the other side of it, I've been using the GUI trigger to set their movement speed and have tried this in two ways.
Firstly, I tried to set the units' speeds to that of one of the ancients (tree of life):
Any help would be much appreciated!
I'm currently making a cinematic in which a group of units (in this case NE huntresses, archers, wisps and a warden) move through the desert at a slow pace with a group of uprooted ancients.
I'm trying to get them all to move at the same speed so that the units do not leave the ancients behind.
So after ordering the units to move off across the desert to a region on the other side of it, I've been using the GUI trigger to set their movement speed and have tried this in two ways.
Firstly, I tried to set the units' speeds to that of one of the ancients (tree of life):
-
Unit Group - Pick every unit in (Units in (Playable Map Area) owned by Player 3 (Teal)) and do (Actions)
-
Loop - Actions
- Unit - Set (Picked unit) movement speed to (Default movement speed of (Tree of Life 008 <gen>)
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable Map Area) owned by Player 3 (Teal)) and do (Actions)
-
Loop - Actions
- Unit - Set (Picked unit) movement speed to (2)
-
Loop - Actions
Any help would be much appreciated!