• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Units doesn't spawn on initialization (1.29)

Status
Not open for further replies.
Level 13
Joined
Mar 29, 2012
Messages
542
I have two versions of Warcraft 3: 1.30 and 1.29.

I tried open two of my maps and tested them in 1.30 and everything seems working, but when I open and test them in 1.29, every units that are on the display above map on WE didn't spawn in-game.

Anyone know how to fix this?
I can manually replace all units on the map and they does spawn, but it gets though on maps that has massive units.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,255
Was 1.30 when they introduced the larger player slot limit? If so then it will be related to maps made with that version of WorldEdit not being intended to be backwards compatible with older Warcraft III.

The work around is to keep using 1.29 to edit and rely on 1.30 and later having backwards compatibility for old maps.
 
Status
Not open for further replies.
Top