- Joined
- Sep 24, 2006
- Messages
- 4,981
I tried to make a trigger that if you pick up an item your unit drops all his items.. a region is moved to your unit and your unit is replaced with a stronger unit and then all the items in the replaced region will be given to you so you won't lose your items while upgrading into a stronger unit...
However... it doesn't work... anyone has an idea for a trigger like this?
However... it doesn't work... anyone has an idea for a trigger like this?