- Joined
- Jul 14, 2011
- Messages
- 3,213
Hi!
I'm making a map where users fight by placing bombs.
Bobs have a duration of ~5. During this time they slowly grow about a 50% of it's size from and becomes more "red" everytime. They also have a countdown timer with texttags over them, which grows with them.
Now, i want them to make them "shake" like "Hey! I'm gona blow!"
I also want to add some special effect like "steam leaks" or something like that. I don't know how to describe it, but it's something like an "angry bomb" which becomes big, red, shake, and shoots small steam clouds from it's head.
Any idea about how to make it "shake"? (Probably loop setting it's x/y to base x/y + random real between 0 a 50)...
<<EDIT>> Solved the "Shake" part. Now I need the special effect to make it really "Hey, let's get out of here, this is all going to explode soon. Look, there are steam shots coming out of the bomb."
I'm making a map where users fight by placing bombs.
Bobs have a duration of ~5. During this time they slowly grow about a 50% of it's size from and becomes more "red" everytime. They also have a countdown timer with texttags over them, which grows with them.
Now, i want them to make them "shake" like "Hey! I'm gona blow!"
I also want to add some special effect like "steam leaks" or something like that. I don't know how to describe it, but it's something like an "angry bomb" which becomes big, red, shake, and shoots small steam clouds from it's head.
<<EDIT>> Solved the "Shake" part. Now I need the special effect to make it really "Hey, let's get out of here, this is all going to explode soon. Look, there are steam shots coming out of the bomb."
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