Unit kill

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Jun 16, 2008
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I am making a Maze and when a unit touches the hero it dies, but I don't want the
  • Untitled Trigger 001
    • Events
      • Unit - A unit comes within 48.00 of No unit
    • Conditions
      • (Unit-type of (Triggering unit)) Not equal to Master Cheif
    • Actions
      • Unit - Kill (Triggering unit)
I know there is the spell with immolation and locust but people say that immolation isn't that good. So is there another way to make this possible with locust though?
 
The event you have is to no unit.
I would stay with the immolation, just make it outrageously high, and the maze unit low.
You do know what locust does right?
It make the unit unselectable. By the way you say it, you almost make it sound like a damager.
Hope this helps.
 
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