• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Trigger] Unit Group question

Status
Not open for further replies.
Level 10
Joined
Mar 17, 2007
Messages
282
Can you use a unit group within another unit group & is it acceptable?

  • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
    • Loop - Actions
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
        • Loop - Actions
 
Well... I can see why you would use it.

Pick every unit in (ImmolationGroup) and do actions
- Set TempUnit = Picked unit
- Custom script: set bj_wantDestroyGroup = true
- Pick evert unit in (Units in (250) range of TempUnit) and do actions
---- Make TempUnit deal (damage) to Picked unit

Completely leakess, laggless, flawless, useless and every other thing with less that you can imagine.

Better yet there are approved missile systems that group units in range while in a ForGroup of the MissileGroup.
 
Status
Not open for further replies.
Back
Top