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Unit animation change

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Level 1
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Jan 3, 2017
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I want to make a worker based on a villager. The problem is that his 'attack' animation is punching with his bare fists so it looks stupid when he's lumbering. He has another animation in which he's using a pickaxe but it's the 'work' animation and therefore it's only played when he's building or repairing something. Is there any way to somehow replace unit's animation with the World Editor?
 
Level 39
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Feb 27, 2007
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It's possible that adding the "work" animation tag (there's a GUI action for that you'd have to use on every villager in your map as they enter the game) to the workers in question would be sufficient, but my guess is that you're going to have to edit the model and overwrite its attack with its work animation.
 
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