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The Arena (Under Construction)
Thread is under construction. Do not yet post any comments or other posts in it. Thank you for your understanding.
some notes for myself.
custom fight system
environmental systems
floating text system
dunno really
Thread is under construction. Do not yet post any comments or other posts in it. Thank you for your understanding.
some notes for myself.
classes:
Well, the mage is maybe the most simple of all three types, because he uses only casts. i might use an own caster system, but i need ideas.
base skills:
possible skill builds:
base skills/attacks:
possible skill builds:
warrior
the warriors system:
well, the warrior mainly attacks with his three attack skills 'stab', 'strike' and 'slash'. It is only a concept at the moment. Those three skills vary as following each based on specific values (radius, range, damage, cooldown, global cooldown, damage type).
stab:
radius: about 30 degrees in facing direction
range: 250
damage: 1xagility
cooldown: base 2 seconds
global cooldown: base 1 second
damage type: pirecing ofc
strike:
radius: about 60 degrees in facing direction
range: 200
damage: 3xagility/targets
cooldown: base 1.5 seconds
global cooldown: base 0.5 seconds
damage type: normal
slash:
radius: about 145 degrees in facing direction
range: 180
damage: 2xstrength (-10% per target)
cooldown: base 1.8 seconds
global cooldown: base 0.3 seconds
damage type: maybe 'belagerung' - dictionary ftw...
well, the warrior mainly attacks with his three attack skills 'stab', 'strike' and 'slash'. It is only a concept at the moment. Those three skills vary as following each based on specific values (radius, range, damage, cooldown, global cooldown, damage type).
stab:
radius: about 30 degrees in facing direction
range: 250
damage: 1xagility
cooldown: base 2 seconds
global cooldown: base 1 second
damage type: pirecing ofc
strike:
radius: about 60 degrees in facing direction
range: 200
damage: 3xagility/targets
cooldown: base 1.5 seconds
global cooldown: base 0.5 seconds
damage type: normal
slash:
radius: about 145 degrees in facing direction
range: 180
damage: 2xstrength (-10% per target)
cooldown: base 1.8 seconds
global cooldown: base 0.3 seconds
damage type: maybe 'belagerung' - dictionary ftw...
base skills/attack skills:
- stab
- strike
- slash
possible skill builds:
- holy
- holy light
- gods gift
- holy smite
- purge
- blood
- sacrifice
- zeal
- blood thirst
- avatar
- berserk
- rage
- jump
- stomp
- heavy blow
- captain
- endurance
- warcry
- gather
- storm the front
mage
Well, the mage is maybe the most simple of all three types, because he uses only casts. i might use an own caster system, but i need ideas.
base skills:
- nova
- meditation
- slow
possible skill builds:
- fire
fire bolt
meteor
ignite
whirl
- ice
- frost bolt
- frost nova
- freeze
- blizzard
- darkness
- dark surge
- unholy aura
- pulse nova
- antigravity
- lightning
- thunder
- storm bolt
- chain lightning
- speed up
archer
base skills/attacks:
- triple shot
- quick shot
- pierce
possible skill builds:
- druid
- summon bear
- truesight
- root
- heal
- ranger
- trueshot
- jump backwards
- flying dagger
- potion
- hunter
- windwalk
- fade
- falcon
- double shot
- frost
- frost arrow
- glaciar aura
- polar bolt
- armor aura
- poison
- poison arrow
- poison nova
- spider venom
- reincarnation
custom fight system
environmental systems
floating text system
dunno really
to-do for beta:
- need name
- melee system
- item system
- skill system
- another few things
- map
- terrain
- classes
- skills
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