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Undead Capture Pole

This bundle is marked as pending. It has not been reviewed by a staff member yet.
04/04/25: Complete remake: Geomerge of altar and slaugherhouse

update: added birth anim

Used for capturing a town, city, village or any other strategic area. It takes 60 seconds to raise the flags' holder from bottom to top.
Handle the capture process as an upgrade to the building. If it gets interrupted you can pause or cancel the upgrade with triggers.

You can use the ability "Freezing Breath" to pause its upgrading process or use
  • Unit - Set (Triggering unit) upgrade progress to 50%
to change it


17/june/25:
fix for event objects, and some other stuff
Previews
Contents

Capture Pole (Model)

Reviews
General Frank
You might want to reduce the amount of polygons to 150 top and you should make this fir more into wc3. Also, please improve the texture wrapping on the base, pole and wooden parts.
ILH
ILH
Event objects have the wrong keyframe (they show in Birth).
Similar issues as with your other models. Please fix the following:
  • You don't need any more than one geoset. It only wastes space.
  • The chosen texture looks very blurry and stretched and the normals just wrong.
  • The particle emitters look very bad and unfitting.
  • Too many polygons.
  • Geoset animations are needed for the model to work properly and the death animation, as well as particle effects are faulty
 
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