- Joined
- Jul 12, 2013
- Messages
- 128
I have a strange problem. I tryied to modify Siege Engine on my map, so I changed things like Scaling value, name etc. I can see all the changes like scale and name changed in world editor but somehow it doesn't change in game.
I tried to create custom unit based on siege engine and changed values to what i wanted but it didn't help. I also tried to change the properties on the Siege Engine while I've had custom unit (Steam Tank) on map and it still doesn't help.
So I created new custom unit based on Footman and changed all the values to Siege Engine and some to what i wanted but in game it still shows that fu**ing Siege Engine with basic stats.
I also tried on new map without all the terrain units and doodads and it works on it. I don't know what to do. Maybe it's some trigger screwing all the things up ?
EDIT: Even when I changed the model on custom unit wich I created, it still replaces it ingame with Siege Engine.
I tried to create custom unit based on siege engine and changed values to what i wanted but it didn't help. I also tried to change the properties on the Siege Engine while I've had custom unit (Steam Tank) on map and it still doesn't help.
So I created new custom unit based on Footman and changed all the values to Siege Engine and some to what i wanted but in game it still shows that fu**ing Siege Engine with basic stats.
I also tried on new map without all the terrain units and doodads and it works on it. I don't know what to do. Maybe it's some trigger screwing all the things up ?
EDIT: Even when I changed the model on custom unit wich I created, it still replaces it ingame with Siege Engine.