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[Miscellanous / Other] UltraCraft 1: Skirmish - (Battlescape)

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UltraCraft 1: Skirmish (Battlescape)

Link to the Main Map Development Thread

Finally, I -- Directive255, has returned from busy real life...... Anyway, I have a new project in my head...

This time, it is a skirmish map series (altered melee). This is one of them, named Battlescape.

Screenshots



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Details


Map Size (in terms of dimension) = 160*160
Map Size (in terms of memory) = x (if it exceeds 8 MB, use the 8MB Map Size Limit Remover)

Players = 8
Factions = x (too many to choose from)
Mineral Mines (Gold Mines) = x (the map isn't completed yet at all!)
A.I. = Not Available Yet (I need an AI writer!)

Forests and Tiberium Fields = x
Tech Oil Derricks = x

Easy Creep Camps = x
Normal Creep Camps = x
Hard Creep Camps = x
Bosses = Joe, Kil'jaeden, Dr. Zomboss, Sapphiron, Murozond, etc.



There are several types of items in the skirmish game:
  • Poor - Yuck, smelly, virtually useless but cheap.
  • Common - Common items can be gotten very easily and as the name implies, they can be found almost everywhere. They are usually cheap but virtually useless during late-game.
  • Ordinary - Ordinary items are sort of "middle-class" items. They are moderately priced. Usually provides little stat bonuses.
  • Uncommon - Better quality than Common and Ordinary items. However, These items are more infrequent and expensive than Common and Ordinary items.
  • Rare - Rare items are usually luxurious and of good quality. They are usually drops from powerful units and bosses and can only be gotten via other certain means. Some of them are sold by Collectors.
  • Epic - Epic quality items are quite rare and expensive. Besides their main uses, most of them also provides bonuses such as abilities, auras and stat bonuses.
  • Artifact - Items that existed from a intensely long, long and long time ago. Most of the artifacts are objects of unimaginable power. Examples of artifact includes "Flameguard and Frostmourne", "Legendary Helm" and "Skull of Ice". Some do not provide bonuses or have any real uses, but can be sold for money.
  • Resource - Items that can create a destructible source of resources (gold, Tiberium, etc.)
  • Tools - A device or implement used to carry out a particular function. They are usually can be used repeatedly and some of them are required for recipe items. Examples of them include mining pick, microwave, Chrono Pack, etc.
  • Recipe - Items made from recipe.
  • Charged - Items that can only be used once per charge. Examples of them include potions, food and explosives.



  • Altered Melee with lots of other game mechanics (e.g. YR-style mind control, seducing, oil derricks, superweapons, etc.)
  • Fight with 8 of The Great Factions!
  • Lots of unique units to command with, ranging from peasants to the devastating Shadow Eliminator.
  • Lots of item to pick, purchase and use.
  • Services from the denizens of Battlescape
  • More than 30 Commandos to choose from.
  • Fight with the terrorists and the mafia members of the Kylummiza Family!
  • Several bosses to fight, with rewarding loots!
  • Struggle for resources and conquer the regions of Battlescape, from the near countryside to the central Battlescape.
  • Custom food and power system
  • Special: Kylummiza Family has tha ability to produce its own unit during a skirmish game.



Battlescape was always filled with bandits, evil creatures and ruthless soldiers and noble defenders. There were always robbery, gang wars, street fights and demon invasion in this town and sometimes even battles occur in this town. The most powerful mafia family which is known as the only mafia family to use unconventional weapons and magics during combat, has eliminated all police presence in the town of Battlescape and declare itself as the "Landlord of Battlescape". One day, the great factions had arrived to this town and struggled for the town......


The Kylummiza Family is the most powerful mafia family known in the Multiverse, founded in -30 WA (1958 AD).

It is the only mafia family known to use unconventional weapons and magics in their wide arsenal. Its strength is in par with the combined strength of the feared and devastating Shadowy Legion shadowspawns and the Old Gods. Leaded by Godfather Charles Kylummiza, one of the most powerful entities of the Multiverse, no ordinary beings and minor factions can ever dream of taking on the whole Kylummiza Family and still live to discuss about it.

The Kylummiza Family has a bitter rivalry with the Shadowy Legion and the Old Gods. It is rumored that it is responsible for the murder of various Shadowy Legion elite members and several Old Gods.

Its territories include: Battlescape (recently), Planet Hades, Planet Kalypso



  • The Ultrakov Republic wants it to be Volkovgrad.
  • The United Reich wants to murder all denizens of Battlescape and claim this land for the United Nazis.
  • The Great Alliance wants to renovate it and make it a peaceful town.
  • The Bloodfire Ultrakov Empire wants to conquer the town for their dearest Bloodqueen.
  • Illidan's Illidari Empire wishes to fill the place with tears and sorrows of its denizens and its evil imperialists to occupy this land.
  • Bowser's Koopa Empire wants to launch a full scale invasion towards this hopeless town.
  • Ouran Corps wants to fill it with the cherry blossom charms of the Host Rangers and wealth of the noble families. Besides, Tamaki Suoh and the other Host Rangers wants to build Battlescape into a great, joyful metropolis.
  • ...and the Shadowy Legion wants to destroy Battlescape and fill it with chaos, despair, dark energy and shades......




Factions


(in development...)

Basic List of Great Factions:
  • Ultrakov Republic
  • United Reich
  • Great Alliance
  • Bloodfire Ultrakov Empire
  • Illidari Empire
  • Koopa Empire
  • Ouran Corps
  • Shadowy Legion



De Facto Leader(s): Grand Premier Volkov, Deputy Soviet Premier Boris
Secondary Leader(s): Chief Advisor Jack Chronosmith, Lor'themar Theron, Sylvanas Windrunner, Malfurion Stormrage, Tyrande Whisperwind, PacPac, Sweet Johnson, Lamar Davis
Ideology/Type: Mixed Government (Capitalist-Communist-Democracy-Autocracy Hybrid)

Founding Members: Scorpion X, Soviet Union, Nation of Chronomidas, Nation of Quel'thalas, Nation of Plagueland, Nation of Darnassus, PacPacism Goblins and Chamberlain Gangster Families
Later Members: Mushroom Kingdom

Background: Its history and origin can be traced back to the erasure of Adolf Hitler by Albert Einstein in 1946 AD, thus causing the C&C paradox, later the New World Order (events of C&C Reloaded) and eventually the formation of the former Ultrakov Union and the merging of the universes into the Ultracraft Multiverse. The founding members of the former and original Ultrakov Union were the Scorpion X, the Soviet Union and the Nation of Chronomidas.

Classification: -15 WA (1973 AD, UltraCraft Multiverse) - 42 WA (2030 AD, UltraCraft Multiverse): Known as the Ultrakov Union.

42 WA (2030 AD, UltraCraft Multiverse) - 50 WA (2038 AD, UltraCraft Multiverse): One of the successors of the Ultrakov Union after Laera Bloodfire betrayed the Ultrakov Union.

Background:

Its history can be traced back to -43 WA (1946 AD), when Albert Einstein used his Chronosphere device to go back in time and wrapped Adolf Hitler into the future, thus preventing the accidental destruction of the Shadowy Portal on the Planet Earth and the deaths of the members of the primitive Kaldorei Grove Families. Sometime before -35 WA (1953 AD), Kane the Shadowy Messiah has successfully entered Earth and corrupted the minds of Joseph Stalin and his Soviet people with his shadowy powers, thus making them as bloodthirsty as the orcs of the Blackrock Clan.

The corrupted Joseph Stalin had launched the First Red War, which was happening in Europe. During the First Red War, Joseph Stalin ordered the creation of Volkov, who was originally intended to be a perfect pawn for him.

The European Allies has managed to repel the First Red War and launched their counter-offensive on the red soil of the Soviet Union. The Soviet Union was forced to shift their offensive into a defensive.

Before they could proceed, however, the Allies had to investigate rumors of an even more powerful version of the Iron Curtain coming online. Supported by new Longbow gunships, the European military quickly intercepted and destroyed the device before it could become a significant threat. Tech centers captured during the assignment revealed the existence of a major underground weapons plant supplying the Soviet forces, which was quickly put out of commission by an elite commando team. This event, along with a brutal campaign in Siberia, aiming to destroy the remaining Soviet nuclear capability, paved the way for Moscow, the Soviet capital.

Occupying most of the European USSR landmass, the Allied Forces cracked down on Moscow and utilized its entire arsenal in this one final battle. Tanya Adams was sent as the harbinger of defeat and secured funds for the initial deployment of the Allied military, and as she succeeded, the bulk of the Allied expeditionary force arrived. Quickly, they established a base and, in a massive, bloody battle, eventually defeated the last Soviet defenders.

During the fighting, Stalin was heavily wounded and buried under rubble during the assault. The dictator was discovered by Allied infantry and later by Nikos Stavros. Stavros ordered the infantry to abandon rather than capture Stalin. With the intent of avenging his homeland of Greece, Stavros gagged Stalin and left the dictator to die.

With the defeat of the USSR, the Allied Forces managed to successfully defend the freedom of Europe, and ended Stalin's tyranny. However, the cost of victory was high, with an estimated 100 million people killed during the conflict.

What's worse, the Allies never found the Yuri-led Psychic Corps and their mind control project, which would allow Russia to recover and resume the conflict in the Great World War III. Stalin's Advisor was also nowhere to be seen.

After the war was over, America stepped in and aided in reconstruction efforts, which included appointing Premier Alexander Romanov, a distant relative of the ex-royal family, and a Communist figure who promoted peace, as the nation's new leader. This, too, would also be a costly mistake.

The surviving members of the Kaldorei Grove Families fled to America and formed the Grove Street Families.

Volkov realized that the people of the Soviet Union and the Scorpion X must broke free of the Shadowy Legion's corruption. Sometime after the devastating First Red War, Premier Alexander Romanov named Volkov his second-in-command and explained his strategy for liberating the people of the Soviet Union and Scorpion X from the Shadowy Legion's control and the dominate the Earth. Firstly, he appointed Yuri the Psychic Madman as his Chief Advisor. Clearly, Yuri knew what Alex was thinking about and also used him to liberate himself from the Shadowy Legion's control.

Premier Romanov did what the Allies wanted him to do: turn the Soviet Union into a benevolent force. It was benevolent, for a time, establishing relationships with other socialist countries, thus forming the World Socialist Alliance and giving humanitarian aid. But despite this seemingly benign foreign policies as secretly, Romanov seethed with anger and bitterness. He thought of his predecessor, Stalin and how the Allies destroyed his beloved motherland.

As such, Romanov made the decision to rebuild the Soviet Union as a military power. Unable to build MiGs, he researched Kirov airships and developed the technological marvel of tanks, being the most mighty and advanced tank of all: the Apocalypse tank. He also found other "resources", such as Yuri, a powerful psychic.

He also found General Vladimir, an excellent tactician. But best of all he formed, a very formidable navy ranging from Typhoon Subs to Dreadnoughts, the world would finally see the Soviets rival the Allies in terms of naval powers. Then, he made his move. Premier Romanov built up the "World Socialist Alliance", outwardly a loose alliance meant to distribute peaceful economic aid to other socialist nations. Iraq, Libya and Cuba joined with Russia in the new alliance.

Ultimately, socialist Mexico joined the WSA; the Soviet Union would then used a local revolution in Mexico as an excuse to move Soviet military forces from Mexico without arising any suspicions. In reality, the Soviets had moved a massive portion of their land army to Mexico, and was amassing amphibious assault fleets from Soviet fleets in both the Pacific and Atlantic Oceans.

Until one day, American President Michael Dugan got a phone call from General Carville. Dugan received the news of a full Soviet invasion. Both coasts were under threat from Soviet Kirov airships and Soviet naval forces were staging amphibious landings, along the northeastern coast. In a masterfully coordinated attack, Soviet troops that had been deployed in Mexico were racing across the Texas border as well. Along at least the eastern and western fronts, Soviet planes deployed huge numbers of paratroopers to sow confusion and weaken American pockets of resistance.

In the face of such massive Soviet power and realizing that a swift victory was the only way to prevent a massive war on American soil, President Dugan ordered an American Nuclear response. However, he did not realise that the US military Nuclear command channels had been compromised, allowing Yuri to transmit a signal that mind-controlled its listeners.
The mind-controlled Nuke silo crews launched their nuclear missiles, while the silo doors were still closed, making them harmlessly for the Soviets at least: exploding underground. With its Nuclear arsenal disabled, the US had to bear the full weight of the invasion. During the early phases, Soviet forces benefited from both superior forces and the element of surprises.
Meanwhile, Soviet naval and aerial forces overran San Francisco and soon after that, the whole of the west coast fell with it. The Soviets then tried to capture New York, but although they were successful in destroying the Statue of Liberty, they were unsuccessful in capturing the city itself.

However, to "conquer" the stubborn American people, Soviet forces also began deploying Psychic Beacons, developed by Yuri. Using the Mind-control powers of Yuri's PsiCorps, the Soviets converted American civilians in conquered territory to be totally loyal slaves to the Soviet regime, thus stamping out most resistance before it started. Psychic Beacons were also used to enable the rapid fall of Washington D.C.

President Dugan and the Pentagon's military command staff were briefly mind-controlled, before being rescued and evacuated from Washington DC. Before the city totally fell to the Soviets, the American government and military Commanders reallocated its HQ to Canada and struggled in a rapidly losing fight.

The main thrust of the Soviet invasion spread from the southwest across the Great Plains to the Mississippi, covering over a quarter of the country, while the amphibious Soviet salients in the northeast had spreaded in all directions. From Illinois, the Soviets mounted a drive on Chicago, an offensive which would cut the remaining free parts of the USA (in the northwest and eastern seaboard) in two.

The United States military staged an amphibious attack from across the Great Lakes to retake Chicago soon after the Soviets advanced into the city, where they discovered that the Soviets had installed a "Psychic Amplifier". If activated, it would mind-control the whole of North America. Fortunately, the Americans were successful in destroying the Amplifier and repulsed the Soviet advance into the city.

However, the enraged General Vladimir ordered a nuclear bomb dropped on Chicago, destroying the entire American relief army as well as a large portion of the remaining Soviet troops in the city. This was the only time in the war that a full-scale nuclear weapon was used, in order to destroy a major US city. With Chicago in nuclear ruins, a major remaining American army destroyed, and the nation cut in two, the United States' situation was a dire.

However, the Soviets seemed to have bitten off more than they could chew. European countries, such as the United Kingdom, France and Germany had up until this point been unwilling to enter the war, because they were afraid that, in response, the Soviet Union would attack them with Nuclear ICBMs.
However, the nuclear bombing of Chicago frightened the European leaders, and they later became receptive to American requests for aid. The European nations would join the war, contributing troops and funds, if a US commando mission led by Tanya Adams had succeeded to destroy two ICBM silos, located along the Polish border.

In one of the most important missions of the war, Tanya was successful in slipping her team past the border and destroying the missiles. The Soviets hid their remaining missiles deep inside Russia for safety. Even though, this meant that they were out of range of any European targets and strategically worthless after this point.

The European entry into the war divided the Red Army between the North American and European fronts, taking pressure off of the USA. Perhaps more importantly, Professor Albert Einstein who's working in his lab in the Black Forest of Germany was able to develop new technologies to share with the Americans, such as Prism Tower technology to counter the threat of Soviet Tesla Coils.

Using these new assets, American forces staged a large attack on Washington DC and in the ensuing battle, the capital city was liberated. The tide slowly started turning against the Soviets and American officials returned home afterwards. During this time, the Republic of Korea joined the Allies in fighting the Soviets.

The Soviet fleet then attacked Oahu, hoping to annihilate the US Navy at Pearl Harbor and capture the Hawaiian Islands in order to stage further attacks on the American west coast. While the Soviets were able to capture Kauai and Niihau, wiping out the American presence on both islands, they failed to capture Oahu and were eventually repulsed.

With battle lines fluctuating, the Soviets mounted a counterattack against St. Louis in the state of Missouri, using another Psychic Beacon to take control of the city.

However, Tanya's commando team infiltrated the city and destroyed the Psychic Beacon located in the bombed- out Busch Memorial Stadium. Conventional forces were then freed to enter the city without fear of mind-control. By this point, the Allied army had adapted Einstein's Prism Tower technology into mobile Prism tanks. They served as a highly effective artillery unit, whose long range and heavy firepower proved devastating against enemy base defenses. St. Louis was liberated and the Soviets were again forced into retreat.

With the capture of a west coast Allied base, the Soviets also captured a Prism Tower. Subsequently, they tried to reverse-engineering the technology at a laboratory in Mexico's Yucatán Peninsula, hidden in the ancient Mayan ruins of Tulum. However, an assault by a crack team of American Navy SEALs was able to wipe out the lab. The Soviets had been completely removed from the northeast, and were rapidly being pushed out of the few areas of California, they still controlled.

Meanwhile, Volkov and his troops destroyed the Shadowy Portal located in Northern Africa. Yuri was nowhere to seen after the destruction of the Shadowy Portal, the reason is seemingly to be the destruction of the cursed Portal broke the shadowy psychic link between Yuri and his former master, Kane.

Teams of Allied forces were teleported in. Suddenly, Soviet forces found themselves fighting a battle within Moscow itself. Although surprised, they still had an operational Nuclear Missile Silo as well as the secretly rebuilt Iron Curtain device, both of which would prove extremely useful.

The Allies, eventually overran the entire city defenses and eradicated the Soviet superweapons. After eliminating Romanov's Black Guard, which included some of the finest, most elite and advanced Apocalypse tanks in the Soviet Union, Romanov refuses to surrender and swore Allied death in a shout from the Kremlin. Agent Tanya was brought in and her team stormed the Kremlin. She eliminated Romanov's guards inside and eventually found the great man himself - down to his boxers and underwear. This moment of utter humiliation was made public in the newspapers around the Earth for the Allied Forces.

Romanov was brought to the Parliament Building in Great Britain and forced himself to sign a treaty, proclaiming that the Allies were victorious and that the Soviet Union would stand down. After the treaty was signed, he was locked away in the Tower of London. However, in the chaos of the bloody Battle in Moscow, the Allies overlooked one critical detail: Yuri was nowhere to be found. This would prove to be a critical mistake on the Allied part, as now the whole world was in greater danger than the conflict had already began......

While the world celebrated its victory over the Soviets, Yuri and his PsiCorps set out on their own to create his own faction and with it, Yuri assembled his plans for world domination. Under supreme secrets, Yuri's forces constructed a series of Psychic Dominators across the globe, one of which was placed on Alcatraz Island in San Francisco Bay.

After the American government discovered this, Yuri announced that he was about to take over the world: mind, body, and soul. Refusing a full presidential pardon, he went on to deploy his series of Psychic Dominator devices, which could release enough psychic energy to Mind Control the entire world.

Eventually, Yuri was defeated and was imprisoned in the Psychic Isolation Chamber. Shortly after Yuri was held prisoner, the universes which was split after the Great Sundering occurred, were successfully merged into the UltraCraft Multiverse as we know today via an unstoppable Chrono fusion. Kane restored his full powers, and gave Yuri a second chance to serve the Shadowy Legion. Yuri was granted extraordinary psychic powers while still imprisoned in the Psychic Isolation Chamber.

Kane has shadowy warped the location of the Psychic Isolation Chamber from an Allied battleship to the cold continent of Frostground of the Planet Lothedaze. Yuri was the forerunner of the Lich King Ner'zhul, as both of them has similiar abilities but different elemental powers.

The New World Order had started in that same year of different dimension. 5 factions battled at the same time. Volkov and Boris led a repel subfaction of the Brotherhood of Nod known as Scorpion X and also the Soviet Union. They had launched numerous repel activities against the Shadowy Legion.

Meanwhile, Jack Chronosmith and his Chrono Elves of the Nation of Chronomidas quitted the Allied Forces and the United Nations as their leaders are corrupt and show racism to the Chrono Elves.

On the day of 19 July 1973 AD of the UltraCraft Multiverse, the Soviet Union, Scorpion X and the Nation of Chronomidas has formed the Ultrakov Union, predecessor of the Ultrakov Republic and the Bloodfire Ultrakov Empire............(play the UltraCraft maps to find out more)

............Laera Bloodfire has betrayed the Ultrakov Union and thus splitting the former Ultrakov Union into two: the Bloodfire Ultrakov Empire and the Ultrakov Republic.


Military Strength:
Relies on light, medium and heavy weaponry and armory. Also relies on medieval, fantasy, modern and futuristic technology with the exception of demonology, shadowmancy and necromancy.





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De Facto Leader(s): Dolfy Hitler (Downfall Hitler)

Secondary Leader(s): Heinrich Himmler (Sturmabteilung), Otto Günsche , Hermann Fegelein the Anticmaster (formerly, as he betrayed the UR and joined the Bloodfire Ultrakov Empire)

Ideology/Type: Nazism, Racism (obviously)

Founding Members: Downfall Reich and numerous other Reiches.

Classification: A cruel, ruthless, racism organization. Always.

Background: (Ask Hitler Rants Parodies for Background)

Military Strength: Advanced weaponry, tough armors and well-fortified structures. Also relies on light units and magics.





The Great Alliance

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De Facto Leader(s): King Anduin Wrynn (Kingdom of Stormwind), Admiral Daelin Proudmoore (Nation of Kul Tiras)

Secondary Leader(s): Jaina Proudmoore (Nation of Theramore), Chancellor Ferris (Kingdom of Stormwind)

Ideology/Type: Mixed Government: <Hereditary Monarchy (Kingdom of Third Stormwind), Magocracy (Kirin Tor and Nation of Theramore), Capitalism, Democracy, Autocracy and numerous other ideologies.>

Members: Nation of Stormgarde, Nation of Glineas, The Silver Covenant, Kirin Tor, Kingdom of Third Stormwind, Nation of Kul Tiras, Nation of Theramore, Khaz Modan, Nation of Darnassus (formerly)

Classification:
6 WA (1994 AD) - 26 WA (2014 AD): A coalition of mutual military and economic aid.

26 WA (2014 AD) - 42 WA (2038 AD): De-facto political and military superpower, incorporating the governmental functions of member countries.

42 WA (2038 AD) - 50 WA (2046 AD): Advanced supra-national superpower, but allied with the Bloodfire Ultrakov Empire.

Mandate:
6 WA (1994 AD) - 20 WA (2008 AD): To eliminate the Horde and to provide military and economy aid to any members of this organization if necessary.

20 WA (2008 AD) - 21 WA (2009 AD): To defend its territory from the Undead Scourge and (later stages) to defend the Planet of Azeroth from the Burning Legion.

26 WA (2014 AD) - 42 WA (2030 AD): To eliminate the Illidari Empire and the Ultrakov Union and protect its people from harm.

42 WA (2030 AD) - 48 WD (2036 AD): To eliminate the Illidari Empire, Ultrakov Republic, Kingdom of Fiore and the Guild of Fairy Tail with the cooperation of Bloodfire Ultrakov Empire.

48 WD (2036 AD) - 50 WD (2038 AD): To ensure the safety of the UltraCraft Multiverse from the Shadowy Legion, to establish an enormous economy and political world and to eliminate the Shadowy Legion and protect its and its allies' people.

Background:


The modern Great Alliance is the successor to the Second Alliance and the Alliance of Lordaeron, which was created at the behest of King Terenas Menethil II of Lordaeron and Lord Anduin Lothar of the kingdom of Stormwind following the First War, five years after the reckoning. The human, dwarf, gnome, and high elf races allied together to fight off the Orcish Horde. The Alliance was formed after the defeat of the kingdom of Stormwind in the First War. King Terenas Menethil II realized that the Horde was too powerful to be stopped alone and called all the seven human kingdoms to join forces, this is how the Alliance was created. Later the other races of Azeroth, the Ironforge and Wildhammer clan dwarves, The gnomes of Gnomeregan and the high elves of Quel'Thalas joined the Alliance as well. After a long bloody war, the Alliance managed to defeat the orcs, free the lands of Azeroth and send the orcs back to the Dark Portal. The result of this war was considered the Alliance's greatest victory.

14 years later, the Blackrock Clan launched an attack but fortunately the Alliance has repelled the attack. A rumor had started to travel around Lordaeron telling how a mysterious plague had gripped the northern lands, as the majority of Lordaeron's attention was focused on the Horde's flight and rebelling orc clans. When Medivh appeared before King Terenas telling him just as he told Thrall: to save his people, he must travel west, Terenas told him that he would defend his kingdom. To do so, he sent his own son Arthas Menethil, who was dealing with the rebelling orcs with Sir Uther the Lightbringer north to investigate. Jaina Proudmoore from the Kirin Tor was sent from Dalaran to aid in the investigation............

After the devastating Third War (20 WD/2008 AD), the Alliance of Lordaeron has reformed as the Second Alliance.........(for more infomation, please play the UltraCraft maps and read the UltraCraft lore)............the Great Alliance has formed.


Military Strength: Relies on light and medium units, modern and fantasy weaponry and arcane magics.

Their best weapons are the Prism Tanks Mk.II and the Gryphon Riders.








Basic List of NPC Hostile Forces:
  • Neutral Hostile
  • Old Gods' Minions
  • Terrorists
  • Kylummiza Family


Facilities and Services


Basic List of Facilities and Services:
  • Fountain of Tiberium (Heals nearby units)
  • Ayegon Bloodclaw's Tavern (Recruits commandos)
  • Archeologist (Sells artifacts, futuristic items and luxury items)
  • DailySavings Market
  • Culinary Recipes Seller (Sells culinary recipes)
  • Average Foodvendor (Sells average food)
  • Collector (Sells expensive and rare items)
  • Equipper (Sells weapons and armors)
  • Chrono Oracle
  • Potion Vendor (Sells potions)
  • Trainer (Sells tomes)
  • Exchanger (exchanges resources)
  • Scott the Scientist


CREDITS


Resources

Illidan(Evil)x, Zombie, Epsilon, l0w_kwaliti, Hawkwing, Mr.Goblin, skrab, General Frank (Frankster), anarchianbedlam, NFWar, Deolrin, Mephestrial, Red XIII, supertoinkz, I3lackDeath, Xaran Alamas, Dmitry Rommel, Tufy, gotenkz, Pheonix-IV, kola, Sephiroth_VII, Elenai, JetFangInferno, Ujimasa Hojo, Mechanical Man, Blizzard Entertainment, Ket, PeeKay, Draelren, eubz, 67chrome, Daelin, Pyritie, Gangster (C&C Community), Kuhneghetz, Sliph-M, stonneash, Apheraz Lucent, yakonshus, Hellx-Magnus, NFWar, Misha, Kehel, bisnar13, Cavman, SinisterX67chrome, Edge45, CloudWolf, paladinjst, Darkholme, Apathetic, Sellenisko, JB_McKnight, Hellx-Magnus, NFWar, Misha, Kehel, bisnar13, Cavman, SinisterX67chrome, Edge45, CloudWolf, paladinjst, Darkholme, Apathetic, Sellenisko, JB_McKnight, GreeN!X, Hellx-Magnus, NFWar, Misha, Kehel, bisnar13, Cavman, SinisterX, 67chrome, Edge45, CloudWolf, paladinjst, Darkholme, Apathetic, Sellenisko, JB_McKnight, GreeN!X, Necrokenis, SoC Resource Pack, qassamzed, Steamer

Coding
JustNrik
 
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