I noticed about 4 Reverent fusions that don't seem to work and maybe a more strategic hero selection? Like a passive and active forms of each hero type. Examples would be like melee hero with all passives or 3/4 passives (Already got that) and one that has all casts or 3/4 as a melee support hero and same with ranged. For spellcaster, try an opposite of styles, go for a defensive caster and an offensive caster. (Could do the offensive and defensive for all 3, it'd be very nice addition/change. ^^) Overall great map, only problem I see is that you HAVE to fuse EVERY basic basic (Except wisps and revs) to make 1 of the 2 obtainable ultimate fusions! Other is nice, but hard to get to since the wisps have no attack and end costing a great deal to get. (If the revs final combos like Cloud and Hybrid and stuff were all suppose to combine then what I said earlier about 4 of the combos not working [like elemental rev fusions with 2 other combos] prevents a making of a 3rd ultimate)