ok so I'm trying to play a little with the warcraft editor... and I've constructed this "turning" or vampire like trigger, where a unit (succubus) will turn another female unit to a succubus (its a part of a map I've been working on), also I wanted that when she target a male he becomes a demon-child, but thats for later... lol
anyhow
this is my trigger:

why is that?!?!
btw if someone can tell me a trick on how maybe the turning units will actually keep their string name...
anyhow
this is my trigger:
-
Succubus Turning
-

Events
-


Unit - A unit Begins casting an ability
-
-

Conditions
-


(Ability being cast) Equal to Turn (Succubus)
-
-

Actions
-


Set Master = (Triggering unit)
-


Animation - Play (Target unit of ability being cast)'s death animation
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




Or - Any (Conditions) are true
-





Conditions
-






(Target unit of ability being cast) Equal to (Random unit from (Units of type Delf (F)))
-






(Target unit of ability being cast) Equal to (Random unit from (Units of type Elf (F)))
-






(Target unit of ability being cast) Equal to (Random unit from (Units of type Human (F)))
-






(Target unit of ability being cast) Equal to (Random unit from (Units of type Draenei (F)))
-






(Target unit of ability being cast) Equal to (Random unit from (Units of type Few (F)))
-
-
-
-



Then - Actions
-




Unit - Replace (Target unit of ability being cast) with a Succubus (F) using The old unit's relative life and mana
-
-



Else - Actions
-




Do nothing
-
-
-
-
why is that?!?!
btw if someone can tell me a trick on how maybe the turning units will actually keep their string name...



