ok so I'm trying to play a little with the warcraft editor... and I've constructed this "turning" or vampire like trigger, where a unit (succubus) will turn another female unit to a succubus (its a part of a map I've been working on), also I wanted that when she target a male he becomes a demon-child, but thats for later... lol
anyhow
this is my trigger:

why is that?!?!
btw if someone can tell me a trick on how maybe the turning units will actually keep their string name...
anyhow
this is my trigger:
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Succubus Turning
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Turn (Succubus)
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Actions
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Set Master = (Triggering unit)
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Animation - Play (Target unit of ability being cast)'s death animation
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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(Target unit of ability being cast) Equal to (Random unit from (Units of type Delf (F)))
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(Target unit of ability being cast) Equal to (Random unit from (Units of type Elf (F)))
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(Target unit of ability being cast) Equal to (Random unit from (Units of type Human (F)))
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(Target unit of ability being cast) Equal to (Random unit from (Units of type Draenei (F)))
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(Target unit of ability being cast) Equal to (Random unit from (Units of type Few (F)))
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Then - Actions
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Unit - Replace (Target unit of ability being cast) with a Succubus (F) using The old unit's relative life and mana
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Else - Actions
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Do nothing
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why is that?!?!
btw if someone can tell me a trick on how maybe the turning units will actually keep their string name...