i'm sure that someone has already ask this but i've tryed in "search" with no sucess
and alone i just have no results
what i want:
*add a downloaded weapon to a model that has no weapon (donwloaded, also)
*change the defalt weapon of a model (that alred has one) to one that i've downloaded.
what i've already tryed:
*i've tryed to create a new trigger that do this for me, but no sucess yet...
I'll paste the triggers that im using here, so you can see what im doing wrong:
events: map initialization
conditions: unit comparison => trained unit - equal to - my unit (this case=Dart Maul)
actions: special efect=> create a special efect on unit => create a special efect attached to the ???? (i've tryied all here! i dont know what write! 'weapon' dont work) of Darth Maul 002<gen> using units\orc\Jedi\lighsabre2 (where i add the files in my MPQ's)
There is other way by avoiding the triggers?
Im asking this because i prefer change the model in the MPQs, so have a 'ready-to-use' model will make my life ease.
OBS1: i have only REING OF CAOS! thats why i edit MPQ's instead of maps (no import option!)
OBS: sorry if was to be in Triggers section, its just i think its more related to Models tha to triggers, since i'll try to find a way to avoid Trigger using
and alone i just have no results
what i want:
*add a downloaded weapon to a model that has no weapon (donwloaded, also)
*change the defalt weapon of a model (that alred has one) to one that i've downloaded.
what i've already tryed:
*i've tryed to create a new trigger that do this for me, but no sucess yet...
I'll paste the triggers that im using here, so you can see what im doing wrong:
events: map initialization
conditions: unit comparison => trained unit - equal to - my unit (this case=Dart Maul)
actions: special efect=> create a special efect on unit => create a special efect attached to the ???? (i've tryied all here! i dont know what write! 'weapon' dont work) of Darth Maul 002<gen> using units\orc\Jedi\lighsabre2 (where i add the files in my MPQ's)
There is other way by avoiding the triggers?
Im asking this because i prefer change the model in the MPQs, so have a 'ready-to-use' model will make my life ease.
OBS1: i have only REING OF CAOS! thats why i edit MPQ's instead of maps (no import option!)
OBS: sorry if was to be in Triggers section, its just i think its more related to Models tha to triggers, since i'll try to find a way to avoid Trigger using