- Joined
- Jul 22, 2007
- Messages
- 261
How would i make a truely random trigger becuase the Random Number function in WE isent really random and it will ruin the game I am working on if its not Ture Random.
Help Will be greatly appreciated
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Random Group
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Events
- Map initialization
- Conditions
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Actions
- Set TotalHeroes = 12
- Set RandomCount = 12
- Set HeroArray[1] = Paladin
- Set HeroArray[2] = Archmage
- Set HeroArray[3] = Blood Mage
- Set HeroArray[4] = Mountain King
- Set HeroArray[5] = Blademaster
- Set HeroArray[6] = Tauren Chieftain
- Set HeroArray[7] = Far Seer
- Set HeroArray[8] = Shadow Hunter
- Set HeroArray[9] = Crypt Lord
- Set HeroArray[10] = Death Knight
- Set HeroArray[11] = Lich
- Set HeroArray[12] = Dreadlord
- Set RandomData[RandomCount] = RandomCount
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Events
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Random Sell
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Events
- Unit - A unit Sells a unit
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Conditions
- (Unit-type of (Sold unit)) Equal to Random Hero
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Actions
- Unit - Kill (Sold unit)
- Unit - Create 1 HeroArray[(Random integer number between 1 and 12)] for (Owner of (Sold unit)) at ((Owner of (Sold unit)) start location) facing Default building facing degrees
- Camera - Pan camera for (Owner of (Sold unit)) to ((Owner of (Sold unit)) start location) over 1.50 seconds
- Selection - Select (Last created unit) for (Owner of (Last created unit))
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Events
Help Will be greatly appreciated