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Trom-ka!

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Level 5
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Jul 24, 2007
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Hi World,
I'm a WarCraft 3 WorldEditor from Ukraine (appr. 15 000 km from USA). I like making maps and I've already done a few ones. Can I send 'em here?
I have a few Warcraft friends, we sometimes go gaming into a computer club where I can ask an administartor to copy my maps from my USB to some of the computers. This is how my W3WE career started.
To get a script code for a specified function, I usually write it in Triggers, and then write in Custom Scripts "1". The program screams "Error" while saving and presents me the whole code of the map, including trigger creation. (is it a more powerful way to do this?)
I have some questions in the Editor program. I should find thematic topics on the forums to ask most of them, but here are some:
1) I've seen that you write your custom script codes in an editor that automatically makes bold such words as function/endfunction, if/then/else etc. (I'm sure that is not the only advantage of it). What is this editor and where I can find it?
2) If I create a special effect like RaiseDead (or anything that has a single animation), does it destroy itself when its animation is over? Does it free the memory? (if no, then one of my maps will slow down with time of a game - oops)
3) When I create a trigger Action like "Create a lightning Code From To", what should I write in "Code"? There is no popup menu :sad:.
 
Level 32
Joined
Oct 23, 2006
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Welcome to The Hive Workshop!

Welcome ANdROnIQ


I like making maps and I've already done a few ones. Can I send 'em here?
Yes: upload your maps here.
1) I've seen that you write your custom script codes in an editor that automatically makes bold such words as function/endfunction, if/then/else etc. (I'm sure that is not the only advantage of it). What is this editor and where I can find it?
Use the advanced vBulletin editor tools:
folder.gif
Trigger tags.
ai.gif
JASS tags.

2) If I create a special effect like RaiseDead (or anything that has a single animation), does it destroy itself when its animation is over? Does it free the memory? (if no, then one of my maps will slow down with time of a game - oops)
3) When I create a trigger Action like "Create a lightning Code From To", what should I write in "Code"? There is no popup menu :sad:.
For answers to specific trigger questions, the best place to ask is in our Triggers & Scripts forum and sub-forums.

The Hive includes many talented Warcraft III modders (map and resource editors) of all skill levels among its users. New members (especially friendly ones) are always welcome. Take a look around and enjoy your stay, may it be long and productive!

Some good places to start include:Searching the site using the above link always helps, you can learn a lot that way: just reading and learning is usually the best place to start, especially if one feels overwhelmed.

Likewise, the tutorials can really teach ALL of us a thing or two.

The chat room is cool: lots of people can answer questions there.
  • A few other tips that might help too:
    • Always search first! Did I already mention THAT? :grin:
    • When creating a new thread, make the title VERY specific: so the site's search engine (and we users) can easily understand just what the thread contains.
    • Post your new threads in the proper forum: read the descriptions of each one so that you know what to post there.
    • If all else fails, just send me a private message! I'll try to do whatever I can to help.
 
Level 14
Joined
Nov 25, 2004
Messages
1,185
1) Try downloading WE Helper by Zoxc, it can be downloaded on wc3campaigns, not sure if it's hosted here

2) No they aren't removed... You can do something like this:

special effect - Create special effect at location blahblahbla .....
special effect - Destroy (Last created effect)

the animation will play anyway, but the object will be destroyed

3) I thought u use a popup menu there... anyway, you can go to object editor -> abilities, pick orc Spirit Link (or some another lightning using ability). Set the lightning effect to the one you desire and press Ctrl-D (Show raw data)... the lightning code should appear (it would be something like 'SPLK' or 'AFOD')
 
Level 5
Joined
Jul 24, 2007
Messages
199
3) I thought u use a popup menu there... anyway, you can go to object editor -> abilities, pick orc Spirit Link (or some another lightning using ability). Set the lightning effect to the one you desire and press Ctrl-D (Show raw data)... the lightning code should appear (it would be something like 'SPLK' or 'AFOD')

Err, I've installed a bit newer version of Editor (v1.20c), an there IS a popup menu. Anyway, thanks.
 
Level 5
Joined
Jul 24, 2007
Messages
199
Want a pessimistic example of JASS code?

JASS:
    call DestroyTrigger(GetTriggeringTrigger())
    call DestroyGame(GetGamingGame())
    call DestroyComputer(GetComputingComputer())
    call DestroyUser(GetUsingUser())
    call DestroyWorld(GetWorldingWorld())
:infl_thumbs_up:
 
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