So I have been working on my map recently and I have been getting an error which causes the game to crash at I believe a very specific point in the map currently this is what it is, I never got the crash before hand since I had to modify the way the enemy A.I attacks which is this it used to be just 20000 acquisition range but that was lagy. Is there any way that the fatal errors have anything to do with this trigger?
This application has encountered a critical error:
Not enough storage is available to process this command.
Program: c:\warcraft iii\war3.exe
Object: CUnitListNode (.?AUCUnitListNode@@)
AVAST! is trolling me by thinking war3.exe is a virus right now so I cannot do any testing.
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Advanced Experimental Attack
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Events
- Time - Every 0.09 seconds of game time
- Conditions
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Actions
- Unit - Order (Random unit from (Random 2 units from (Units in (Playable map area) matching (((Current order of (Matching unit)) Equal to (Order(none))) and ((Owner of (Matching unit)) Equal to Player 12 (Brown)))))) to Attack-Move To (Position of (Random unit from (Units in (Playable map area) owned by (Random player from (All allies of Player 11 (Dark Green))))))
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Events
This application has encountered a critical error:
Not enough storage is available to process this command.
Program: c:\warcraft iii\war3.exe
Object: CUnitListNode (.?AUCUnitListNode@@)
AVAST! is trolling me by thinking war3.exe is a virus right now so I cannot do any testing.