- Joined
- Jul 8, 2009
- Messages
- 84
Ok, let's skip the intros and cut to the chase, shall we?
For a map i'm making, i'm trying to create a trigger system (prefferably with GUI) that will allow the game to randomly change the weather effects on the map every six minutes.
Anyways, i happen to know that wha ti want to do involves variables, however, i am unsure how to execute the trigger, while making sure the the previous weather effect is not repeated.
I hope to have three weather effects:
Rain (Light)
Rain (Heavy)
Mist (Heavy)
In addition to Rays of Light during the day, and Rays of Moonlight during the night.
If you can help, i would be most greatful.
-MLH
For a map i'm making, i'm trying to create a trigger system (prefferably with GUI) that will allow the game to randomly change the weather effects on the map every six minutes.
Anyways, i happen to know that wha ti want to do involves variables, however, i am unsure how to execute the trigger, while making sure the the previous weather effect is not repeated.
I hope to have three weather effects:
Rain (Light)
Rain (Heavy)
Mist (Heavy)
In addition to Rays of Light during the day, and Rays of Moonlight during the night.
If you can help, i would be most greatful.
-MLH