- Joined
- Jun 10, 2007
- Messages
- 557
So this question's been bugging me for a long time. Say I have a ranged hero, an Archer. The Archer has a passive ability that heals herself whenever she attacks. If I use A Unit is Attacked, then she heals herself when she starts her attack animation. While this does not particularly mess up gameplay, it's an aesthetic annoyance.
Is there some way to make it so that she heals herself when her arrow hits it's target instead of when she begins her attack? Preferably in GUI as I'm not particularly well versed in JASS but I'm pretty open.
Is there some way to make it so that she heals herself when her arrow hits it's target instead of when she begins her attack? Preferably in GUI as I'm not particularly well versed in JASS but I'm pretty open.