- Joined
- Dec 30, 2019
- Messages
- 3
Hi Guys,It's my first time doing a trigger spell or first time doing something on triggers, I'm still a beginner for this but I'm willing to learn.
I wanted to ask if my trigger spell are ok?.. is it what they call leakless?
I wanted to ask if my trigger spell are ok?.. is it what they call leakless?
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Increase Allstats
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Hero Creation
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Actions
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Set Merlin_Caster_Hero = (Triggering unit)
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Set Merlin_Caster_Hero_Target = (Target unit of ability being cast)
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Set IncreaseAllStats = (4 x (Level of Hero Creation for Merlin_Caster_Hero))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Merlin_Caster_Hero_Target has buff Hero Creation ) Equal to True
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Then - Actions
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Hero - Modify Strength of Merlin_Caster_Hero_Target: Add IncreaseAllStats
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Hero - Modify Intelligence of Merlin_Caster_Hero_Target: Add IncreaseAllStats
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Hero - Modify Agility of Merlin_Caster_Hero_Target: Add IncreaseAllStats
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Else - Actions
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Trigger - Run Increase Allstats Loop <gen> (checking conditions)
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Increase Allstats Loop
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Events
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Time - Every 0.05 seconds of game time
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Conditions
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(Merlin_Caster_Hero_Target has buff Hero Creation ) Equal to False
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Actions
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Hero - Modify Strength of Merlin_Caster_Hero_Target: Subtract IncreaseAllStats
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Hero - Modify Intelligence of Merlin_Caster_Hero_Target: Subtract IncreaseAllStats
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Hero - Modify Agility of Merlin_Caster_Hero_Target: Subtract IncreaseAllStats
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Set IncreaseAllStats = 0
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Set Merlin_Caster_Hero = No unit
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Set Merlin_Caster_Hero_Target = No unit
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Trigger - Turn off (This trigger)
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