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Trigger problem

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Apr 1, 2009
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A hero with an ability called Oil Soak throws a canister of oil at a target and enemies surrounding the target misses most of its attacks for 10 seconds.

I want to make this ability be able to be cast on the hero using the spell but NOT give the reduce hit chance buff, and instead increase the attack and movement speed for 10 seconds. Can anyone help me make an easy trigger for that?
 
Usable on enemies/self. When used on an enemy, that enemy will have a reduced hit chance. But when he uses it on himself, his attack and movement speed is increased

Spell has 4 ranks, Rank 1 reduces hit chance by 25% and then each rank increases that by 10%, so Rank 1 = 25%, Rank 2= 35%, Rank 3 = 45% and Rank 4 = 55%. But if he uses it on himself, his attack and movement speed is increased by the same amount. Can you do that?
 
Affects only heroes, or all unit ?

EDIT:
Test map is attached
Oil Soak: Leaves a debuff of chance to miss to enemy unit for 25%/35%/45%/55%. Leaves a buff of increase attack speed and movement speed by 25%/35%/45%/55%. Lasts 10 seconds.

EDIT 2:
Reworked Bloodlust to scale evenly
 

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