Unidad - A unit Muere
(Killing unit) Igual a myunit
If ((Level of Soul eater for (Triggering unit)) Igual a 1) then do (Unidad - Set life of (Killing unit) to ((Vida of (Killing unit)) + ((Vida máx. of (Dying unit)) x 0.05))%) else do (Do nothing)
If ((Level of Soul eater for (Triggering unit)) Igual a 3) then do (Unidad - Set life of (Killing unit) to ((Vida of (Killing unit)) + ((Vida máx. of (Dying unit)) x 0.15))%) else do (Do nothing)
If ((Level of Soul eater for (Triggering unit)) Igual a 2) then do (Unidad - Set life of (Killing unit) to ((Vida of (Killing unit)) + ((Vida máx. of (Dying unit)) x 0.10))%) else do (Do nothing)
What's the problem of this trigger it sembles to not working i used other variables like triggering unit and casting but not anybody knows why?
(Killing unit) Igual a myunit
If ((Level of Soul eater for (Triggering unit)) Igual a 1) then do (Unidad - Set life of (Killing unit) to ((Vida of (Killing unit)) + ((Vida máx. of (Dying unit)) x 0.05))%) else do (Do nothing)
If ((Level of Soul eater for (Triggering unit)) Igual a 3) then do (Unidad - Set life of (Killing unit) to ((Vida of (Killing unit)) + ((Vida máx. of (Dying unit)) x 0.15))%) else do (Do nothing)
If ((Level of Soul eater for (Triggering unit)) Igual a 2) then do (Unidad - Set life of (Killing unit) to ((Vida of (Killing unit)) + ((Vida máx. of (Dying unit)) x 0.10))%) else do (Do nothing)
What's the problem of this trigger it sembles to not working i used other variables like triggering unit and casting but not anybody knows why?