🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Yeah, in variable editor, make an Trigger (array) and at the beginning of the game initialize each trigger in the array to be a trigger in your category. When you want to turn off the triggers, use these actions:
Actions
For each (Integer A) from 0 to (Numer of Triggers In Category), do Actions
Loop - Actions
Trigger - Turn Off (Trigger_In_Category[Integer A])
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