- Joined
- Feb 11, 2008
- Messages
- 809
Okay guys i was testing some new triggers and for some reason im getting a error message when i save my map ill post a picture here and also these 2 lines work but are only for player(0) and i need it to work for every player;
EDIT*
Also if it helps the event is a player entered chat string event
- call SetCameraUnit(udg_PlayersHero[GetConvertedPlayerId(GetTriggerPlayer())], Player(0))
- call SetMovementUnit(udg_PlayersHero[GetConvertedPlayerId(GetTriggerPlayer())],Player(0),5)
EDIT*
Also if it helps the event is a player entered chat string event