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how do i make a trigger that when i kill a 'boss' the buildings in a region and the respawned boss turn into the player team? until another player kill the boss
use a unit dies event.
in condition use triggering unit equal to the boss u want.
for actions set the owner of killing unit to a temp variable. and then add units in the region and the boss to a unit group.
then in the pick all unit in unit group action change the owner of picked unit to the temp variable i told u to set the owner of killing unit to
this might help...., another question. how do i make a unit attack multiple enemies? (not barrage) like 1 attack deals splash damage whle 3 attacks deal normal damage
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