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Ever thought about turning on the trigger when they go in the region and turn it off when they leave, plus a check when they type the string to see if there are any units in the region
Event: A player(Red) whrite (Text) as an exact match
Condition: None
Action: (The Action you want)
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Trigger 2: (This trigger is ON (Turned on))
Event: Unit enters Region (Region of name)
Condition: Owner of entering unit equal to Player(Red)
Action: Turn on (Trigger 1)
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Trigger 3: (this trigger is ON(Trigger is turned on))
Event: Unit Leaves Region (Region of name)
Condition: Owner of leaving Region Equal to Player(Red)
Action: Turn off (Trigger 1)
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