- Joined
- Jul 12, 2011
- Messages
- 67
Hi. My problem is that I am making a trigger that when a Units life is equal to (or less than) a unit will die.
I have 10 of these triggers, 1 every 10 numbers, I dont understand what im donig wrong, when the units life become 0 they all die at once, but I want it to happen every 10%.
Anub'Arak is the unit. Im making a boss fight that when his health is lowered by 10%, a ziggurat will explode and spawn cryptyfiends.
But they all die at the same time, when Anubarak dies. What am I doing wrong? Thanks in advance for ur help
I have 10 of these triggers, 1 every 10 numbers, I dont understand what im donig wrong, when the units life become 0 they all die at once, but I want it to happen every 10%.
Anub'Arak is the unit. Im making a boss fight that when his health is lowered by 10%, a ziggurat will explode and spawn cryptyfiends.
But they all die at the same time, when Anubarak dies. What am I doing wrong? Thanks in advance for ur help