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Unit - Move (Triggering unit) instantly to ((Position of (Triggering unit)) offset by 50.00 towards (Facing of (Triggering unit)) degrees)
this is just an example but what it does is in the example is move the unit to the position of the unit by 50 towards the facing angle. it is doing something like moving units, creating special effects ect but making them with a set amount of distance from the point in whateva angle.
Nova explained it well.
Unit - Move (Triggering unit) instantly to (Position of(Triggering Unit)) offset by 1000.00 towards 0 degrees.
Basically, this moves a unit to the center of playable map area. Then, it moves 1000 away from its position t a 0 degree angle. Heres a picture:
Remember, the start point doesnt need to be the position of the unit.
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