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[Trigger] Floating Text problem.

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Level 1
Joined
May 3, 2014
Messages
2
Hi Guys !

I used the forum search but nothing.
I wonder if someone could tell me what is wrong with my trigger.
I would like to display multiple texts on an area (region). But only the last two "floating text" triggers are displayed and not others. why?

  • Texte
    • Events
      • Map initialization
    • Conditions
    • Actions
      • floating text - Create floating text that reads Cambrai Town at (Center of String Zone 0 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency
      • floating text - Change (Last created floating text): Activer permanence
      • floating text - Create floating text that reads Entrée Principale at (Center of String EntreeDonjon0 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency
      • floating text - Change (Last created floating text): Activer permanence
      • floating text - Create floating text that reads Entrée Secondaire at (Center of String EntreeDonjon1 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency
      • floating text - Change (Last created floating text): Activer permanence
      • floating text - Create floating text that reads Quartier Orcs at (Center of String Zone 3 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency
      • floating text - Change (Last created floating text): Activer permanence
      • floating text - Create floating text that reads Vers le Bestiaire at (Center of String Zone 4 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency
      • floating text - Change (Last created floating text): Activer permanence
      • floating text - Create floating text that reads Vers la Prison at (Center of String Zone 5 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency
      • floating text - Change (Last created floating text): Activer permanence
So i recap,

Texte flottant - Create floating text that reads Vers le Bestiaire at (Center of String Zone 4 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency

Texte flottant - Create floating text that reads Vers la Prison at (Center of String Zone 5 <gen>) with Z offset 0.00, using font size 12.00, color (50.00%, 0.00%, 0.00%), and 0.00% transparency

Only this two triggers are displays not the other, why?

Help me please !
Sorry, I'm frensh so my game is in frensh.
 
Level 1
Joined
May 3, 2014
Messages
2
Hi Solu9, thx for your quick post. I try what you say to me, and it works ! Thanks you.

Problem solved.
 
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