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Trees (Looping animation)

This bundle is marked as pending. It has not been reviewed by a staff member yet.
In game by default some trees animate only once, I changed that behavior. Enjoy :)

For ashen trees:

doodads\terrain\ashentree\ashentree0.mdx
doodads\terrain\ashentree\ashentree0s.mdx
doodads\terrain\ashentree\ashentree...

For lordaeron trees:

doodads\terrain\lordaerontree\lordaerontree0.mdx
doodads\terrain\lordaerontree\lordaerontree0s.mdx
doodads\terrain\lordaerontree\lordaerontree...

For City use lordaeron trees as base:

doodads\terrain\cityscapetree\cityscapetree0.mdx
doodads\terrain\cityscapetree\cityscapetree0s.mdx
doodads\terrain\cityscapetree\cityscapetree...

For barrens trees:

doodads\terrain\barrenstree\barrenstree0.mdx
doodads\terrain\barrenstree\barrenstree0s.mdx
doodads\terrain\barrenstree\barrenstree...

For sunken ruins:

doodads\terrain\ruinstree\ruinstree0.mdx
doodads\terrain\ruinstree\ruinstree0s.mdx
doodads\terrain\ruinstree\ruinstree...
Contents

ashentree0 (Model)

ashentree0s (Model)

ashentree1 (Model)

ashentree1s (Model)

ashentree2 (Model)

ashentree2s (Model)

ashentree3 (Model)

ashentree3s (Model)

ashentree4 (Model)

ashentree4s (Model)

ashentree5 (Model)

ashentree5s (Model)

ashentree6 (Model)

ashentree6s (Model)

ashentree7 (Model)

ashentree7s (Model)

ashentree8 (Model)

ashentree8s (Model)

ashentree9 (Model)

ashentree9s (Model)

barrenstree0 (Model)

barrenstree0s (Model)

barrenstree1 (Model)

barrenstree1s (Model)

barrenstree2 (Model)

barrenstree2s (Model)

barrenstree3 (Model)

barrenstree3s (Model)

barrenstree4 (Model)

barrenstree4s (Model)

barrenstree5 (Model)

barrenstree5s (Model)

barrenstree6 (Model)

barrenstree6s (Model)

barrenstree7 (Model)

barrenstree7s (Model)

barrenstree8 (Model)

barrenstree8s (Model)

barrenstree9 (Model)

barrenstree9s (Model)

lordaerontree0 (Model)

lordaerontree0s (Model)

lordaerontree1 (Model)

lordaerontree1s (Model)

lordaerontree2 (Model)

lordaerontree2s (Model)

lordaerontree3 (Model)

lordaerontree3s (Model)

lordaerontree4 (Model)

lordaerontree4s (Model)

lordaerontree5 (Model)

lordaerontree5s (Model)

lordaerontree6 (Model)

lordaerontree6s (Model)

lordaerontree7 (Model)

lordaerontree7s (Model)

lordaerontree8 (Model)

lordaerontree8s (Model)

lordaerontree9 (Model)

lordaerontree9s (Model)

ruinstree0 (Model)

ruinstree0s (Model)

ruinstree1 (Model)

ruinstree1s (Model)

ruinstree2 (Model)

ruinstree2s (Model)

ruinstree3 (Model)

ruinstree3s (Model)

ruinstree4 (Model)

ruinstree4s (Model)

ruinstree5 (Model)

ruinstree5s (Model)

ruinstree6 (Model)

ruinstree6s (Model)

ruinstree7 (Model)

ruinstree7s (Model)

ruinstree8 (Model)

ruinstree8s (Model)

ruinstree9 (Model)

ruinstree9s (Model)

MAJESTIC!
something so simple and blizzard didn't do it, looks fucking beautiful.
any chance for the rest of the trees?

should have used my white pants before testing the trees lol.
Rest of them I think they have looping animation, maybe I am wrong

EDIT: I miss ashentree from 5 to 9, uploaded them :)

I don't know if this was on purpose made by blizzard but to change behavior I just uncheck this checbox in Retera Model Studio :)

1708703910674.png


EDIT: Added sunken ruins trees
 
Last edited:
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