Model validation: ashentree0

ashentree0.mdx

0 errors 0 severe 2 warnings 7 unused
  • 2 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 2 Bone 1 - "at0_leaves_01_bind_jnt"
    • 2 Scaling
      • Track 7 at frame 6867 has roughly the same value as tracks 6 and 8
      • Track 39 at frame 8767 has roughly the same value as tracks 38 and 40
  • 1 Bone 2 - "at0_leaves_02_bind_jnt"
    • 1 Scaling
      • Track 50 at frame 9333 has roughly the same value as tracks 49 and 51
  • unused Texture 0 - Replaceable ID 32
  • unused Texture 1 - "Black32.blp"
  • unused Texture 2 - Team color
  • unused Texture 3 - "EnvironmentMap.blp"
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