Treating a Unit as Summoned

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goodtimes00445

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goodtimes00445

I'm working on a map right now where each hero starts off with a spell that they use to navigate puzzles. One of the heroes I have given abolish magic, which I want them to use on certain units as the only way of dealign them damage. How can I make a unit be considered a summon so that abolish magic will deal them damage?
 
In Object manager, you'll find when selecting a unit, you can set the units classification as summon. I believe this is what your after. :)
 
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