- Joined
- Nov 17, 2017
- Messages
- 8
Hello, a week ago I started mending in the world editor, I am modifying an original map of the game, copy a dota fusion items system, improved the attack of the creeps and defense towers, increased the gold of the mines, so the normal game longer, and with everything stronger you need to upgrade and make the normal units use items and thus increase the strength of your army, also put inventory in the houses of buildings to store the excess of items collected, until then, okay, the problem is the items lost when the normal units die, I'm trying to create a trigger that takes the items that the non-hero unit drop and move to the inventories of the base building
Here my try

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