Moderator
M
Moderator
21:21, 29th Aug 2008
Laenel: Approved
Laenel: Approved
(4 ratings)
I suggest you to use tinkerbuilding texture instead (is almost the same, just different color), add some details like windows, doors, wired fences, etc (by modeling them first and then applying the right texture, just some boxes, so you can add different texture). You also need better textures for the tents, now they look like pieces of wood (use shaman's or marketplace textures), maybe making them more pointy. Birth animation looks good so far, is not monotone raising from the ground, but you could make some construction mesh, which is visible only at birth and you could use it also for your other buildings. Oh, and when you will learn that death and birth are nonlooping animations -.-
Personal opinion: I'd rather see if you could compress the model size (I don't mean filesize, but model proportions), so it looks better in warcraft (and also other RTS games), so you reduce the empty space inside the building which looks ugly. For example you make the walls shorter (so you reduce interior area), while inside you reduce the number of tents for exmaple to 2 and you make inside buildings nearer to each other.
this model is cool, yet id have liked it with teamcolor