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[Solved] Timer Repeating Boss Trigger

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Level 8
Joined
Jul 10, 2018
Messages
383
Hi I would like to know how to make a Repeating Timer trigger with Boss fights I know how to repeat the timers but each time I do it just Repeats the same Boss and I want it to Summons new Bosses
I know how to do it but I would like to Make it simple and make 1 Trigger not 5 triggers
Thanks in Advance.
 
Level 8
Joined
Jul 10, 2018
Messages
383
Umm.. What exactly do yo want? Combine 5 triggers into 1? Well, you have to post the triggers, otherwise we can't know if it's even possible to combine them.
Well I don't own a trigger yet, but what I want is simple.

Timer starts with Title [Boss]
when timer ends brings out First boss
then repeat the timer
but this time Bring out second boss
and so on.
 
Level 7
Joined
Apr 17, 2017
Messages
316
  • Init
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Set Boss[1] = Paladin
      • Set Boss[2] = Archmage
      • Set Boss[3] = Mountain King
      • Set Boss[4] = Blood Mage
      • Set MaxBossCount = 4
      • Set timerinterval = 2.00
      • Countdown Timer - Start BossTimer as a One-shot timer that will expire in timerinterval seconds
      • Set index = 1
  • Timer Expire
    • Events
      • Time - BossTimer expires
    • Conditions
    • Actions
      • Unit - Create 1 Boss[index] for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
      • Set index = (index + 1)
      • Countdown Timer - Start BossTimer as a One-shot timer that will expire in timerinterval seconds
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • index Greater than MaxBossCount
        • Then - Actions
          • Custom script: call DestroyTimer(udg_BossTimer)
        • Else - Actions
 
Level 8
Joined
Jul 10, 2018
Messages
383
  • Init
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Set Boss[1] = Paladin
      • Set Boss[2] = Archmage
      • Set Boss[3] = Mountain King
      • Set Boss[4] = Blood Mage
      • Set MaxBossCount = 4
      • Set timerinterval = 2.00
      • Countdown Timer - Start BossTimer as a One-shot timer that will expire in timerinterval seconds
      • Set index = 1
  • Timer Expire
    • Events
      • Time - BossTimer expires
    • Conditions
    • Actions
      • Unit - Create 1 Boss[index] for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
      • Set index = (index + 1)
      • Countdown Timer - Start BossTimer as a One-shot timer that will expire in timerinterval seconds
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • index Greater than MaxBossCount
        • Then - Actions
          • Custom script: call DestroyTimer(udg_BossTimer)
        • Else - Actions
Umm.. What exactly do yo want? Combine 5 triggers into 1? Well, you have to post the triggers, otherwise we can't know if it's even possible to combine them.
I Fixed it lads but thanks for the help.
 
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