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Random non-repeating variable

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  • Events
    • Time - Elapsed game time is 0.50 seconds
  • Conditions
  • Actions
    • Set BossMoves = BossMoves + 1
    • Set BossMovesTrigger[BossMoves] = Trigger 1 <gen>
    • Set BossMoves = BossMoves + 1
    • Set BossMovesTrigger[BossMoves] = Trigger 2 <gen>
    • Set BossMoves = BossMoves + 1
    • Set BossMovesTrigger[BossMoves] = Trigger 3 <gen>
  • Events
    • -------- Whatever should trigger the moves --------
  • Conditions
    • BossMoves greater than 0
  • Actions
    • Set Move = Random integer between 1 and BossMoves
    • Trigger - Run BossMovesTrigger[Move]
    • Set BossMovesTrigger[Move] = BossMovesTrigger[BossMoves]
    • Set BossMoves = BossMoves - 1
 
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