- Joined
- May 15, 2009
- Messages
- 192
Hello readers, I am currently working on a DoTA style map(No, I am not going to be using the phrase "Like in DoTA") and I think that all the triggered spells im making, is a bit more than my skills can handle.
This thread of mine is just one of many, this time, I am creating a spell called "Wind Barrier." What it is suppose to do is add an armor increase, and spell damage reduction passive to the target for x amount of seconds. The duration is suppose to be (Casting Units Intelligence x 0.75) seconds. However, when I use this, the armor and magic damage reduction spells are not added.
Please help noobish little me. And also, if you are just gonna post a map with a working version of the trigger, please tell me what I did wrong, so that I won't make the same mistake again.
This thread of mine is just one of many, this time, I am creating a spell called "Wind Barrier." What it is suppose to do is add an armor increase, and spell damage reduction passive to the target for x amount of seconds. The duration is suppose to be (Casting Units Intelligence x 0.75) seconds. However, when I use this, the armor and magic damage reduction spells are not added.
Please help noobish little me. And also, if you are just gonna post a map with a working version of the trigger, please tell me what I did wrong, so that I won't make the same mistake again.