The gameplay was fine, but there's a lot of problems.
About the cinematic, the dialogue of each character, the camera angle, but the ending of the cinematic was a little bit fast. Also, the dialogue "
I can tell that the Scout Tower were from the defenders" was said twice by the Necromancer.
AI don't do anything, except the waves of Mortar Teams. After the 3 (Or 4?) waves of Mortar Teams, nothing happens. I just train many units, then attack the AI, and win. The AI is important in this map, because the map is somewhat a campaign. So, try improving your AI. Its a huge feature in this map. You can try to read
this, to improve your knowledge about AI.
Techtree. Since the undead is just a small group, remove some higher tier units, like the
Abomination,
Banshee or try creating a custom techtree for the Undead. Some tooltips are not correct. For example, the upgrades in the graveyard. The techtree of the dwarfs is fine. Some units are dwarfs, and some are not, like the
Peasant,
Footman, etc. Try search for dwarfs models in the model section.
The
Death Grip of Franth Horn has weird icon. Try changing it, to a better icon, like for instance,
this one. Anyways, Franth Horn has a balance stats, and abilities.
Try changing the "
HINT: Your resources are limited!", to "
NOTE: Your resources are limit."
The map is kinda small, for a small battle. Try making it a little bit big. The placement of tiles was great. But, you might want to remove some Cobble Path in the base, it makes the base smaller. I can barely see doodads in the path, like flowers, shrubs, etc.
Simple, but fun. I see a potential in your map. Try improving it. I will rate it 1/5, and voting for awaiting update.