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The Swordsman!

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Level 9
Joined
Jun 3, 2009
Messages
486
Hello i was i need of some ablilty ideas for a swordsman, Usefull ideas will get +rep, They also have to be spells that have to do with weilding swords or healing because the name of the hero that im going to give them to is Swordsman

NOTE: Spells must be suitable for 5 lvls, ad if it is an Ulti it must have 3 lvls.

Have Fun :D
 
Level 10
Joined
Jan 28, 2009
Messages
442
UNFAIR SWORDPLAY
- normal - auto-cast
The Swordsman uses a quick lash with his sword, dealing only 10 damage, but decreasing the target's armor by X, attack speed by Y, and movement speed by Z for N seconds.

ECLIPSE
- normal
The Swordsman locks his blade(s) and summons the winds to guide him in a circular, spinning move. Each enemy in his way takes X damage, while enemies caught in the middle of the eclipse are stunned for Y seconds.
Ends when the Swordsman has finished the circle.

DANCING EDGE
- summon - perhaps ultimate
The Swordsman swings his enchanted sword at no target, cutting a rift in the empty air through which a dancing blade of force can enter the battlefield. The Dancing Edge can strike up to X enemies, once each per 3 seconds, and deals Y damage.
Note, the Dancing Edge can only hit the same enemy once each 3 seconds.
 
Level 9
Joined
Jun 3, 2009
Messages
486
Very nice ideas, will +rep in the next 24 hours
@boneknight: If you can create that spell for me will give +3 rep and credit in map ;)
 
Level 2
Joined
Jul 29, 2009
Messages
9
rage, passive
temporarily adds 1 to the main attribute every time you kill an enemy. lasts 1/2/3/4/5 seconds.
 
Level 8
Joined
Nov 29, 2008
Messages
462
Charge: An old classic.
Hero runs quickly to the enemy, stun him and dealing damage/adding mana to hero

Swipe Strikes: Dealing X% of the normal damage to all enemys in front of the swordman. (See Pitlord-Passive)

Armor-Training: Quicker Speed, more armor+

Taunt: Bring X Enemys to attack you.

This are some easy ones, i like them :=)
 
Level 10
Joined
May 3, 2009
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3,914
Warrior Dance: the swordsmen skill is unmatched time seems to slow down to him. Blade Storm Ability

Great Honor: The Swordsmen has been given a sword of his own fashion he will never lose it. %5 Attack speed

Sword Strike: The Swordsmen strength is unparrelled only by on the greatess warriors. Gives critical strike.

Wound: The Swordsman deals a critical wound which none can recover from. slows oppenent.

CHARGE!: the Swordsmen goes into a blood lust and he fights his enemies with undeny strength and speed. charges at enemy causing them to be stunned for 4 seconds deals 2x strength
 
Level 5
Joined
Apr 8, 2006
Messages
130
Dance of Death: Draws all units in, then stuns them and does a whirlwind on the spot.

Hack & Slash: Increases attack speed by 100%, damage by 50% and damage taken by 50%.

Feint Attack: Fakes an attack, stunning the enemy and increasing evasiveness or lowering foes defence. Good against bosses?

I can write triggers for the first and third if you want, second one doesn't really need one.
 
Level 8
Joined
Dec 7, 2008
Messages
363
Swift Strikes
Active, DPS
Attacks (twice/three times/four times/five times/ six times) at triple speed, reducing the damage by 10% for every additional strike.

Hardened Blade
Passive, Buff
Increases the swordsmans attack by (2/4/6/8/10) every time he kills an enemy. Bonus lasts 5 seconds.

Wounding stab
Passive, Slow
Gives a 10% chance that the swordsman's attack will deal (10/20/30/40/50) more damage and slow the attacked unit's attack and move speed by (10/20/30/40/50)%.

Dual Wield
Toggle-able, buff
The swordsman uses two swords in battle, doubling his attack damage but reducing his armour to (0/1/2) and reducing his movespeed by (75%/50%/25%)
 
Level 14
Joined
Jul 16, 2009
Messages
1,568
Shield Reflect
10% chance to block an attack, reflecting all the damage back and stunning the enemy for 2 seconds.

Hardened Armor
The Swordman's armor is so strong that it can even break weapons. Every attack Swordman receives, has 5% chance to break the attacker's weapon. The enemy will get -50% attack damage and -50% attack speed.

Weak Point Attack
Swordman knows where the enemy's weak point is. Every attack has 10% chance to do 2 times more damage, knockbacking and making the enemy bleed. Bleeding slows enemies by 20%, and dealing 30 damage per second. Lasts 10 second.

Quick Strike
Swordman charges to the target, dealing 100 damage and stunning the target. Then, he will strike the enemy 10 times, each attack 2x his normal damage.
 
Level 2
Joined
Jul 29, 2009
Messages
9
Dual Wield
Toggle-able, buff
The swordsman uses two swords in battle, doubling his attack damage but reducing his armour to (0/1/2) and reducing his movespeed by (75%/50%/25%)

this. it's awesome.
 
Level 9
Joined
Jun 3, 2009
Messages
486
Love the ideas guys, gave you all +rep, now all i need is an icon that will suit a arthas model besides the original ;)
 
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