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The Scourge of Lordaeron Refined

This bundle is marked as pending. It has not been reviewed by a staff member yet.

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Important
Important
This campaign was made by HDG. He is the author of this campaign. The campaign is being posted on HiveWorkShop on his behalf with his express permission.

The campaign was originally posted here: 泥腿子韩大狗的个人空间-泥腿子韩大狗个人主页-哔哩哔哩视频


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The Scourge of Lordaeron: Refined
The Scourge of Lordaeron: Refined
This campaign follows Arthas as he tries to save Lordaeron from the Undead Scourge.

The gameplay is RTS style.

It is recommended to play the campaign using the most recent Wc3 patch.


List of HDG's Campaigns
List of HDG's Campaigns


1. The Scourge of Lordaeron: Refined



Characters



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Arthas: The Prince of Lordaeron.

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Falric: One of Arthas' captains.

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Jaina Proudmoore: Arthas' childhood friend and a mage from Dalaran.
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Muradin: The younger brother of King Magni Bronzebeard.


Screenshots
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Credits

Message from HDG (creator): Although this is my first work, I still put a lot of effort into it. I spent nearly a year developing this campaign. Although it still has many flaws and optimization problems, I am very satisfied with it overall. If you are a veteran player, you will find that this campaign is not very "original". Its levels and designs are mixed with the content of many other campaigns or games, including one of my favorite campaign authors "sevenblood" or the armoury system of StarCraft 2 Wings of Liberty, and the Re-Reforged series that shocked me. They all gave me a lot of ideas and designs. In order to make the story complete, I made up some unverified tasks and stories, but I still hope that players can immerse themselves in the game and tolerate some problems in this regard. I hope you can have fun, and thanks tulee for bringing my work to a foreign audience.



These are the hiveworkshop resources in use, based on the automatic credit generator:
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Special Thanks

Message from HDG (creator): Although this is my first work, I still put a lot of effort into it. I spent nearly a year developing this campaign. Although it still has many flaws and optimization problems, I am very satisfied with it overall. If you are a veteran player, you will find that this campaign is not very "original". Its levels and designs are mixed with the content of many other campaigns or games, including one of my favorite campaign authors "sevenblood" or the armoury system of StarCraft 2 Wings of Liberty, and the Re-Reforged series that shocked me. They all gave me a lot of ideas and designs. In order to make the story complete, I made up some unverified tasks and stories, but I still hope that players can immerse themselves in the game and tolerate some problems in this regard. I hope you can have fun, and thanks tulee for bringing my work to a foreign audience.



These people helped in various ways in bringing the campaign to hiveworkshop.
Quinten- map description title picture, Deepstrasz/Cleavinghammer- various things, Tuwnew- map template.

Change Log


TSoL-HDGv1.39 - Initial Upload




Contents

The Scourge of Lordaeron Refined (Campaign)

Level 28
Joined
Jul 26, 2008
Messages
1,498
Just to remind you all: The author of this campaign is Nituizi Handagou (HDG). The campaign is posted on hiveworkshop on his behalf with his express permission.
The campaign was originally posted here:

泥腿子韩大狗的个人空间-泥腿子韩大狗个人主页-哔哩哔哩视频

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This is a campaign from the Chinese warcraft 3 community. Hopefully we can "give back" in the sense that by sharing many campaigns from their community, it will inspire Hiveworkshop creators to make more campaigns, and then the chinese language community can play those campaigns when the Chinese translators bring Hive campaigns to their community (so in this way, they can benefit also).


Important:
Even though there is a tendency to stereotype campaigns based on the Official Blizzard campaigns as lazy edits, I strongly feel HDG's campaign does not fit in that category at all. The amount of effort put into his campaign is equal to or more than that put into a non-Blizzard edited campaign.

Due to certain reasons, all campaign object data minus units were translated via AI.
 
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Level 1
Joined
Jan 10, 2021
Messages
2
I played it before it's a pretty good one, there is a talent system for the heroes as well some for the techtrees, some maps are heavily customized and really dfferent from the original campaign. It kinda let me wanting for the other campaigns to be done in the same way.
 
Level 9
Joined
Dec 1, 2021
Messages
90
The translation is using reforged, I wonder if the original version use lower version from reforged like 1.31?
 
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