Moderator
M
Moderator
01:20, 20th Oct 2008
Septimus: Adding a custom ability, buff, unit or item would make the map no longer consider as melee map unless you are adding custom destructible/doodad to enchance the view of the map.
Adding a loading screen make this map absolutely way off from melee type as well.
Some unit facing position are quite random, while some neutral structure doesn't been guarded by creep. All neutral structure except tavern must have creep along it's side to guard it.
Creep doesn't drop item either. In my opinion, this map quality is still very weak to be acceptable although it seems doesn't bugged.
Sorry, have to reject it. I recommend you to view some melee map created by blizzard before you start make this simple map.
Septimus: Adding a custom ability, buff, unit or item would make the map no longer consider as melee map unless you are adding custom destructible/doodad to enchance the view of the map.
Adding a loading screen make this map absolutely way off from melee type as well.
Some unit facing position are quite random, while some neutral structure doesn't been guarded by creep. All neutral structure except tavern must have creep along it's side to guard it.
Creep doesn't drop item either. In my opinion, this map quality is still very weak to be acceptable although it seems doesn't bugged.
Sorry, have to reject it. I recommend you to view some melee map created by blizzard before you start make this simple map.