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The Internet Arcade

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[img]http://ascii.textfiles.com/wp-content/uploads/2014/11/desktop-arcade-1014-de.jpg[/img]
YOU CAN NOW PLAY CLASSIC VIDEO GAMES WITH THE USE OF YOUR OWN INTERNET BROWSER.
Internet Arcade (Source Link)

What is the Internet Arcade?

The Internet Arcade is a web-based library of arcade (coin-operated) video games from the 1970s through to the 1990s, emulated in JSMAME, part of the JSMESS software package. Containing hundreds of games ranging through many different genres and styles, the Arcade provides research, comparison, and entertainment in the realm of the Video Game Arcade.

The game collection ranges from early "bronze-age" videogames, with black and white screens and simple sounds, through to large-scale games containing digitized voices, images and music. Most games are playable in s ome form, although some are useful more for verification of behavior or programming due to the intensity and requirements of their systems.

Who Made this program/application?

The non-profit archive was founded to serve as a library of the Internet, providing access to historical digital documents. Jason Scott, the head of the JavaScript project that brought the games to web browsers:

When work began on JSMESS a couple years ago, I knew that it was probably somewhat easy to do all this conversion work for MAME (the arcade side) as it was for MESS (the computer and console side). I specifically chose not to, because I was not interested in a pile of work just to make another game platform. This was about software history, and it’s not that hard to get MAME up and running for the game or games you want to play.

Of the roughly 900 arcade games (yes, nine hundred arcade games) up there, some are in pretty weird shape – vector games are an issue, scaling is broken for some, and some have control mechanisms that are just not going to translate to a keyboard or even a joypad.

Obviously, a lot of people are going to migrate to games they recognize and ones that they may not have played in years. They’ll do a few rounds, probably get their asses kicked, smile, and go back to their news sites.

A few more, I hope, will go towards games they’ve never heard of, with rules they have to suss out, and maybe more people will play some of these arcades in the coming months than the games ever saw in their “real” lifetimes.

And my hope is that a handful, a probably tiny percentage, will begin plotting out ways to use this stuff in research, in writing, and remixing these old games into understanding their contexts. Time will tell.

Until then, game is on.

Source: http://ascii.textfiles.com/archives/4419
 
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