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There was some third party modified Warcraft III which supported keyboard input. Originally Reinventing the Craft and later replaced by something else. Those modded into Warcraft III natives for various keyboard events. However being a third party mod it will not work on BattleNet.
If using the keyboard is really critical to gameplay you really should consider if your project would be better off in StarCraft II. Either that or consider how you could make it that does not require such great keyboard fidelity in Warcraft III.
That is actually worse than the Skipped Cinematics Event. You still can't detect when the button state is UP or DOWN and you have to force players to always select a certain unit.
You could make the user press a key bound to a spell to start it, then when they use the ability when it's already started it turns it off. You can use the orders immolation/unimmolation, for example.
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