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Dr Super Good

Spell Reviewer
Level 64
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Jan 18, 2005
Messages
27,287
I do not think that is possible. The event is only for when it is depressed.
JASS:
function TriggerRegisterPlayerEventEndCinematic takes trigger trig,player whichPlayer returns event
    return TriggerRegisterPlayerEvent(trig, whichPlayer, EVENT_PLAYER_END_CINEMATIC)
endfunction

That feature is available in StarCraft II however.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,287
There was some third party modified Warcraft III which supported keyboard input. Originally Reinventing the Craft and later replaced by something else. Those modded into Warcraft III natives for various keyboard events. However being a third party mod it will not work on BattleNet.

If using the keyboard is really critical to gameplay you really should consider if your project would be better off in StarCraft II. Either that or consider how you could make it that does not require such great keyboard fidelity in Warcraft III.
 
Level 23
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Feb 6, 2014
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2,466
Well.. kind of..

You could have an ability and use the keybind of your choice. Then check when ability is cast. Needless to say this is far from perfect.

That is actually worse than the Skipped Cinematics Event. You still can't detect when the button state is UP or DOWN and you have to force players to always select a certain unit.
 
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