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The Elemental staff

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Level 10
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Nov 24, 2010
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546
Palooo3 & Blood Raven presents:
The Elemental staff



Story:
"One day, you have been given an important Quest, what will save us all. Since the capital city is under siege of undead creatures, there is less hope on the world all the time. Royal magicians would not leave it just like that. They sent you to middle earth, to craft and glorious Elemental staff. You and your companions arrived to a small fishing village... and here everything beign."

Ingame:

-Secondary bag
-Attachment systém
-You can carry max 1 type of item
-Quests
-Skills:
-Fishing
-Woodcutting
-Mining
-Crafting
-Smithing
-Farming
-Herblore

-Creep respawn
-Drop systém
-Changeable camera system
-Bosses and minibosses
-Islands with ship travels
-Pets

Locations:
1 Fishing village
Starting location. You can find here Tutors, witch sell you your skilling Equipment, such as pickaxe, fishing rod. There is also a ticket shop and food shop
Skills: Willow, Oak and Tuna spots, Seed shop





2 Draynor
Draynor camp is your second stop on exploring map. You can find here 2 Quests: Salazar herb and Troll thiefs. Here is also T1-T2 armour and weapons shop, Pets shop and altar.
Skills: Anvil






3 The Mines
Mines are biggest skilling location ingame (so far). You can find here many mining spots, but also beware of creeps!.
-Skills: Iron 3x, Coal 3x, Blurite 2x, Gold 3x, Mithril 2x





4 Dalakmar
This is second biggest city ingame. You can find here many things and quality shops. Quests: The insatiable bandits
-Skills: Anvil, Furnace, Seed shop




5 Aldrassil
Biggest city ingame. You can find here T3-T4 items. This city contains: Recipe shop, Armour and weapons shop, Herblore shop, Seed shop, Port, Ticket shop, Best pet shop and more!
Quests: Boar's skin, Crystall ball






6 Whole playable map
More: You can find three islands, many sub bosses, Goblin village and skilling spots all over the map.




There are pickable items all over the map, such as mushrooms, herbs,...



Bosses & Mini-Bosses

1. Rocklord


Rocklord is easiest non-mini boss ingame. His abilities are based on calling allied golems and summoning aura wards.
Drops: 20% Horde warlord's helmet
100% Emblem of heroisim

2. Waterlord



Waterlord is dangerous boss beacuse of his AoE damage spells. Can summon Water healers.
Drops: 25% Night elf's shield
100% Emblem of heroisim

3. Fire lord



This boss has damagive and summon abilities.
Drops: 20% Firelord's battle staff
100% Emblem of heroisim

4. Nature element



Boss based on stunning, healing and summoning skills.
Drops:15% Elven boots
100% Emblem of heroisim

MINI-BOSSES

1. Bangalash



Quest mini boss
Using critical strike and bash

2. Scorpion King


Second mini-boss.
Using Impale and bash
Drops: 15% Skull buckler recipe

3. Hydra



Based on AoE damagive spells.
Drops: 20% Hydra's gauntles.



- Goblin thiefs ( Easy)
- Salazar herb ( Easy )
- Bangalash's head
- Crystal Ball ( Medium )
- Boar's skin ( Medium )
- Bandit lords (Dungeon quest)


Dungeons :)



First dungeon, including 5bosses. Each is unique with cool bossfight
Also, you meen here first Undead boss, Algazhar, the Cursed Hero.

Boss list:
-Bandit lord
-Giant crab
-Makrura
-Tidehunter
-Algazhar











Second dungeon. This is king Folgron's arena. For winning all challanges in this arena, you get your last essence to craft elemental staff.


More adding soon :)


Well It's all for now, will update later :)
All Advice, critism are accepted :)


- Someone who should make us advanced creep respawn, coz im really stucked at that
- Someone who know good save/load codes, we need some help
- Loading screen creator
- Dungeons, boss and Quest ideas

- Post here or PM or skype: hases994


Progress:
Terrain: 90%
Systems: 65%
Quests: 0%
Items: 80%
Spells: 30%
Bosses&Boss fights: 30%
Dungeons&Raids: 85%
Creeps&Quest givers: 60%
 
Last edited:
Level 9
Joined
Dec 15, 2009
Messages
625
From what I gather,you have to polish your skills to make an elemental staff which will beat the crap out of the undead?
 
Level 10
Joined
Nov 24, 2010
Messages
546
From what I gather,you have to polish your skills to make an elemental staff which will beat the crap out of the undead?

Actually, you have to train your skills, gather resources and fights element bosses, witch will drop you ingredients to make elemental staff... :)

UPDATED:
Added boss, mini boss and quest list
 
Last edited:
Level 5
Joined
Apr 8, 2008
Messages
88
Hey, your project seems intersting, but what does ur "jobs" mean?

-Advanced triggerer
-Story&Mistake fixer
-Quest maker.

I get the basics but what is a Mistake fixer, or what should a advanced triggerer be able to do?
 
Level 10
Joined
Nov 24, 2010
Messages
546
Hey, your project seems intersting, but what does ur "jobs" mean?

-Advanced triggerer
-Story&Mistake fixer
-Quest maker.

I get the basics but what is a Mistake fixer, or what should a advanced triggerer be able to do?

Advanced triggerer - should make harder triggers, boss fights, also make save/load system working for our map (allready have one done by Dr Super Good, but we need to register items and it is vJass and we dont understand it. Mistake fixer - Grammar mistakes
 
Level 7
Joined
Dec 8, 2008
Messages
243
I'm very critical when I play ORPGs, which is one of the reasons I'm working on my own.
Everyone looks at a map in different ways; some people look at the terrain, some people will think about how the game was made... and then try to understand why. Warcraft maps, like people, only get one first impression. Make it a good one, eh? :)

Your map looks great. Perhaps to many imports although I've never personally worried about my file size. Take care when importing large files and try to make the most of every default object in the object manager.

Here's wishing you the best.
 
I'm very critical when I play ORPGs, which is one of the reasons I'm working on my own.
Everyone looks at a map in different ways; some people look at the terrain, some people will think about how the game was made... and then try to understand why. Warcraft maps, like people, only get one first impression. Make it a good one, eh? :)

Your map looks great. Perhaps to many imports although I've never personally worried about my file size. Take care when importing large files and try to make the most of every default object in the object manager.

Here's wishing you the best.
Thank you, but about the filesize, the Terraining needs Sacrifices...
 
Level 10
Joined
Nov 24, 2010
Messages
546
I'm very critical when I play ORPGs, which is one of the reasons I'm working on my own.
Everyone looks at a map in different ways; some people look at the terrain, some people will think about how the game was made... and then try to understand why. Warcraft maps, like people, only get one first impression. Make it a good one, eh? :)

Your map looks great. Perhaps to many imports although I've never personally worried about my file size. Take care when importing large files and try to make the most of every default object in the object manager.

Here's wishing you the best.

Thank you for wishing us luck. :)
Glad that you like that. Well i think imported files will spice our map, i think people don't wanna see Blizzard's model much :)
 
Level 19
Joined
Oct 15, 2008
Messages
3,231
It looks like a nice and promising map, reminds me of Runescape though, maybe I could help you with the Grammar a bit and you'll be on your way to making this map even better:)
 
Level 7
Joined
Dec 8, 2008
Messages
243
Hi there, im the Second author of this map.
I made the Terrain, Icons and more things.
Triggers are by Palooo3, but i gived him some ideas...
Hope you like our project, all comments are welcome!

I'm somewhat glad you terrained this map. + Rep to you, handshakes, hi-fives and brofists. - Although, looking at it now, the game does have an awful lot of unnecesary doodads which make each area not so unique, or special.

It looks like a nice and promising map, reminds me of Runescape though,

It is; it even has Blurite ore. -sigh-

NPC units have colours, which is strange...
Very good use of terraining though, the transition between areas is quite clever and areas appear vibrant and... juicy

Aaand its leaky as hell. Regardless, B+. Looking forward to testing it with my friends, and since they're very strict with regards to what WC3 map their playing, we'll play this map inside out and I'll dump a friendly review here.
 
Level 10
Joined
Nov 24, 2010
Messages
546
I'm somewhat glad you terrained this map. + Rep to you, handshakes, hi-fives and brofists. - Although, looking at it now, the game does have an awful lot of unnecesary doodads which make each area not so unique, or special.



It is; it even has Blurite ore. -sigh-

NPC units have colours, which is strange...
Very good use of terraining though, the transition between areas is quite clever and areas appear vibrant and... juicy

Aaand its leaky as hell. Regardless, B+. Looking forward to testing it with my friends, and since they're very strict with regards to what WC3 map their playing, we'll play this map inside out and I'll dump a friendly review here.

Well my friend Blood raven didnt terrain all of it :p

Also, map you have is little unplayable, coz each item is "Not for your class". Still didnt make it ... Ill send you better ver. later with working things.

(Blood Raven did maybe 60% of terrain. me rest)
 
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