• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

The cost of Defence T-Cod

Status
Not open for further replies.
Hi! I've made this map, The Cost of Defence, shorted as T-Cod (spelled like the fish, but not meant that way)
It's a classic Zombie-defence gmae with a twist, All towers use some kind of resource when they fire.

I'm looking for feedback on this map, i have some friends playing this from time to time, but i need more opinions. Please post any bugs you might find.

I think the map is really complete, but i want it to be perfect, so any interested player can get a good expirience first time they try it.

I hope you'll enjoy it post EVERYTHING you think of the map, i'll read it.

Note: (not important)
By the way, i know it reminds of that super energy apocalypse game, but i have wanted to make a game like this, since way before it got out, and when it got out i thought i should add the "garbage feature" (farms and such produce items that make it difficult to move around)
 

Attachments

  • The cost of defende T-Cod.w3x
    130 KB · Views: 58
Last edited:
Status
Not open for further replies.
Top